// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Vulkan { class VKDevice; class VKScheduler; class VKImage { public: explicit VKImage(const VKDevice& device, VKScheduler& scheduler, const VkImageCreateInfo& image_ci, VkImageAspectFlags aspect_mask); ~VKImage(); /// Records in the passed command buffer an image transition and updates the state of the image. void Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels, VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access, VkImageLayout new_layout); /// Returns a view compatible with presentation, the image has to be 2D. VkImageView GetPresentView() { if (!present_view) { CreatePresentView(); } return *present_view; } /// Returns the Vulkan image handler. const vk::Image& GetHandle() const { return image; } /// Returns the Vulkan format for this image. VkFormat GetFormat() const { return format; } /// Returns the Vulkan aspect mask. VkImageAspectFlags GetAspectMask() const { return aspect_mask; } private: struct SubrangeState final { VkAccessFlags access = 0; ///< Current access bits. VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED; ///< Current image layout. }; bool HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels, VkAccessFlags new_access, VkImageLayout new_layout) noexcept; /// Creates a presentation view. void CreatePresentView(); /// Returns the subrange state for a layer and layer. SubrangeState& GetSubrangeState(u32 layer, u32 level) noexcept; const VKDevice& device; ///< Device handler. VKScheduler& scheduler; ///< Device scheduler. const VkFormat format; ///< Vulkan format. const VkImageAspectFlags aspect_mask; ///< Vulkan aspect mask. const u32 image_num_layers; ///< Number of layers. const u32 image_num_levels; ///< Number of mipmap levels. vk::Image image; ///< Image handle. vk::ImageView present_view; ///< Image view compatible with presentation. std::vector barriers; ///< Pool of barriers. std::vector subrange_states; ///< Current subrange state. bool state_diverged = false; ///< True when subresources mismatch in layout. }; } // namespace Vulkan