// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include #include #include "common/assert.h" #include "common/common_types.h" #include "common/math_util.h" #include "core/core.h" #include "core/frontend/emu_window.h" #include "core/memory.h" #include "video_core/gpu.h" #include "video_core/morton.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_vulkan/renderer_vulkan.h" #include "video_core/renderer_vulkan/vk_blit_screen.h" #include "video_core/renderer_vulkan/vk_device.h" #include "video_core/renderer_vulkan/vk_image.h" #include "video_core/renderer_vulkan/vk_memory_manager.h" #include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_shader_util.h" #include "video_core/renderer_vulkan/vk_swapchain.h" #include "video_core/renderer_vulkan/wrapper.h" #include "video_core/surface.h" namespace Vulkan { namespace { // Generated from the "shaders/" directory, read the instructions there. constexpr u8 blit_vertex_code[] = { 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00}; constexpr u8 blit_fragment_code[] = { 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00}; struct ScreenRectVertex { ScreenRectVertex() = default; explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {} std::array position; std::array tex_coord; static VkVertexInputBindingDescription GetDescription() { VkVertexInputBindingDescription description; description.binding = 0; description.stride = sizeof(ScreenRectVertex); description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX; return description; } static std::array GetAttributes() { std::array attributes; attributes[0].location = 0; attributes[0].binding = 0; attributes[0].format = VK_FORMAT_R32G32_SFLOAT; attributes[0].offset = offsetof(ScreenRectVertex, position); attributes[1].location = 1; attributes[1].binding = 0; attributes[1].format = VK_FORMAT_R32G32_SFLOAT; attributes[1].offset = offsetof(ScreenRectVertex, tex_coord); return attributes; } }; constexpr std::array MakeOrthographicMatrix(f32 width, f32 height) { // clang-format off return { 2.f / width, 0.f, 0.f, 0.f, 0.f, 2.f / height, 0.f, 0.f, 0.f, 0.f, 1.f, 0.f, -1.f, -1.f, 0.f, 1.f}; // clang-format on } std::size_t GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) { using namespace VideoCore::Surface; return GetBytesPerPixel(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)); } std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) { return static_cast(framebuffer.stride) * static_cast(framebuffer.height) * GetBytesPerPixel(framebuffer); } VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) { switch (framebuffer.pixel_format) { case Tegra::FramebufferConfig::PixelFormat::ABGR8: return VK_FORMAT_A8B8G8R8_UNORM_PACK32; case Tegra::FramebufferConfig::PixelFormat::RGB565: return VK_FORMAT_R5G6B5_UNORM_PACK16; default: UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}", static_cast(framebuffer.pixel_format)); return VK_FORMAT_A8B8G8R8_UNORM_PACK32; } } } // Anonymous namespace struct VKBlitScreen::BufferData { struct { std::array modelview_matrix; } uniform; std::array vertices; // Unaligned image data goes here }; VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, VKResourceManager& resource_manager, VKMemoryManager& memory_manager, VKSwapchain& swapchain, VKScheduler& scheduler, const VKScreenInfo& screen_info) : system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device}, resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain}, scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} { watches.resize(image_count); std::generate(watches.begin(), watches.end(), []() { return std::make_unique(); }); CreateStaticResources(); CreateDynamicResources(); } VKBlitScreen::~VKBlitScreen() = default; void VKBlitScreen::Recreate() { CreateDynamicResources(); } std::tuple VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated) { RefreshResources(framebuffer); // Finish any pending renderpass scheduler.RequestOutsideRenderPassOperationContext(); const std::size_t image_index = swapchain.GetImageIndex(); watches[image_index]->Watch(scheduler.GetFence()); VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get(); UpdateDescriptorSet(image_index, blit_image->GetPresentView()); BufferData data; SetUniformData(data, framebuffer); SetVertexData(data, framebuffer); auto map = buffer_commit->Map(); std::memcpy(map.GetAddress(), &data, sizeof(data)); if (!use_accelerated) { const u64 image_offset = GetRawImageOffset(framebuffer, image_index); const auto pixel_format = VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format); const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset; const auto host_ptr = system.Memory().GetPointer(framebuffer_addr); rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer)); // TODO(Rodrigo): Read this from HLE constexpr u32 block_height_log2 = 4; VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format, framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1, map.GetAddress() + image_offset, host_ptr); blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); VkBufferImageCopy copy; copy.bufferOffset = image_offset; copy.bufferRowLength = 0; copy.bufferImageHeight = 0; copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; copy.imageSubresource.mipLevel = 0; copy.imageSubresource.baseArrayLayer = 0; copy.imageSubresource.layerCount = 1; copy.imageOffset.x = 0; copy.imageOffset.y = 0; copy.imageOffset.z = 0; copy.imageExtent.width = framebuffer.width; copy.imageExtent.height = framebuffer.height; copy.imageExtent.depth = 1; scheduler.Record( [buffer = *buffer, image = *blit_image->GetHandle(), copy](vk::CommandBuffer cmdbuf) { cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy); }); } map.Release(); blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index], descriptor_set = descriptor_sets[image_index], buffer = *buffer, size = swapchain.GetSize(), pipeline = *pipeline, layout = *pipeline_layout](vk::CommandBuffer cmdbuf) { VkClearValue clear_color; clear_color.color.float32[0] = 0.0f; clear_color.color.float32[1] = 0.0f; clear_color.color.float32[2] = 0.0f; clear_color.color.float32[3] = 0.0f; VkRenderPassBeginInfo renderpass_bi; renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; renderpass_bi.pNext = nullptr; renderpass_bi.renderPass = renderpass; renderpass_bi.framebuffer = framebuffer; renderpass_bi.renderArea.offset.x = 0; renderpass_bi.renderArea.offset.y = 0; renderpass_bi.renderArea.extent = size; renderpass_bi.clearValueCount = 1; renderpass_bi.pClearValues = &clear_color; VkViewport viewport; viewport.x = 0.0f; viewport.y = 0.0f; viewport.width = static_cast(size.width); viewport.height = static_cast(size.height); viewport.minDepth = 0.0f; viewport.maxDepth = 1.0f; VkRect2D scissor; scissor.offset.x = 0; scissor.offset.y = 0; scissor.extent = size; cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); cmdbuf.SetViewport(0, viewport); cmdbuf.SetScissor(0, scissor); cmdbuf.BindVertexBuffer(0, buffer, offsetof(BufferData, vertices)); cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, {}); cmdbuf.Draw(4, 1, 0, 0); cmdbuf.EndRenderPass(); }); return {scheduler.GetFence(), *semaphores[image_index]}; } void VKBlitScreen::CreateStaticResources() { CreateShaders(); CreateSemaphores(); CreateDescriptorPool(); CreateDescriptorSetLayout(); CreateDescriptorSets(); CreatePipelineLayout(); CreateSampler(); } void VKBlitScreen::CreateDynamicResources() { CreateRenderPass(); CreateFramebuffers(); CreateGraphicsPipeline(); } void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) { if (framebuffer.width == raw_width && framebuffer.height == raw_height && !raw_images.empty()) { return; } raw_width = framebuffer.width; raw_height = framebuffer.height; ReleaseRawImages(); CreateStagingBuffer(framebuffer); CreateRawImages(framebuffer); } void VKBlitScreen::CreateShaders() { vertex_shader = BuildShader(device, sizeof(blit_vertex_code), blit_vertex_code); fragment_shader = BuildShader(device, sizeof(blit_fragment_code), blit_fragment_code); } void VKBlitScreen::CreateSemaphores() { semaphores.resize(image_count); std::generate(semaphores.begin(), semaphores.end(), [this] { return device.GetLogical().CreateSemaphore(); }); } void VKBlitScreen::CreateDescriptorPool() { std::array pool_sizes; pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; pool_sizes[0].descriptorCount = static_cast(image_count); pool_sizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; pool_sizes[1].descriptorCount = static_cast(image_count); VkDescriptorPoolCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; ci.pNext = nullptr; ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; ci.maxSets = static_cast(image_count); ci.poolSizeCount = static_cast(pool_sizes.size()); ci.pPoolSizes = pool_sizes.data(); descriptor_pool = device.GetLogical().CreateDescriptorPool(ci); } void VKBlitScreen::CreateRenderPass() { VkAttachmentDescription color_attachment; color_attachment.flags = 0; color_attachment.format = swapchain.GetImageFormat(); color_attachment.samples = VK_SAMPLE_COUNT_1_BIT; color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE; color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; color_attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; VkAttachmentReference color_attachment_ref; color_attachment_ref.attachment = 0; color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; VkSubpassDescription subpass_description; subpass_description.flags = 0; subpass_description.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpass_description.inputAttachmentCount = 0; subpass_description.pInputAttachments = nullptr; subpass_description.colorAttachmentCount = 1; subpass_description.pColorAttachments = &color_attachment_ref; subpass_description.pResolveAttachments = nullptr; subpass_description.pDepthStencilAttachment = nullptr; subpass_description.preserveAttachmentCount = 0; subpass_description.pPreserveAttachments = nullptr; VkSubpassDependency dependency; dependency.srcSubpass = VK_SUBPASS_EXTERNAL; dependency.dstSubpass = 0; dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dependency.srcAccessMask = 0; dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; dependency.dependencyFlags = 0; VkRenderPassCreateInfo renderpass_ci; renderpass_ci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; renderpass_ci.pNext = nullptr; renderpass_ci.flags = 0; renderpass_ci.attachmentCount = 1; renderpass_ci.pAttachments = &color_attachment; renderpass_ci.subpassCount = 1; renderpass_ci.pSubpasses = &subpass_description; renderpass_ci.dependencyCount = 1; renderpass_ci.pDependencies = &dependency; renderpass = device.GetLogical().CreateRenderPass(renderpass_ci); } void VKBlitScreen::CreateDescriptorSetLayout() { std::array layout_bindings; layout_bindings[0].binding = 0; layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; layout_bindings[0].descriptorCount = 1; layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT; layout_bindings[0].pImmutableSamplers = nullptr; layout_bindings[1].binding = 1; layout_bindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; layout_bindings[1].descriptorCount = 1; layout_bindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; layout_bindings[1].pImmutableSamplers = nullptr; VkDescriptorSetLayoutCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; ci.pNext = nullptr; ci.flags = 0; ci.bindingCount = static_cast(layout_bindings.size()); ci.pBindings = layout_bindings.data(); descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci); } void VKBlitScreen::CreateDescriptorSets() { const std::vector layouts(image_count, *descriptor_set_layout); VkDescriptorSetAllocateInfo ai; ai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; ai.pNext = nullptr; ai.descriptorPool = *descriptor_pool; ai.descriptorSetCount = static_cast(image_count); ai.pSetLayouts = layouts.data(); descriptor_sets = descriptor_pool.Allocate(ai); } void VKBlitScreen::CreatePipelineLayout() { VkPipelineLayoutCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; ci.pNext = nullptr; ci.flags = 0; ci.setLayoutCount = 1; ci.pSetLayouts = descriptor_set_layout.address(); ci.pushConstantRangeCount = 0; ci.pPushConstantRanges = nullptr; pipeline_layout = device.GetLogical().CreatePipelineLayout(ci); } void VKBlitScreen::CreateGraphicsPipeline() { std::array shader_stages; shader_stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; shader_stages[0].pNext = nullptr; shader_stages[0].flags = 0; shader_stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; shader_stages[0].module = *vertex_shader; shader_stages[0].pName = "main"; shader_stages[0].pSpecializationInfo = nullptr; shader_stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; shader_stages[1].pNext = nullptr; shader_stages[1].flags = 0; shader_stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; shader_stages[1].module = *fragment_shader; shader_stages[1].pName = "main"; shader_stages[1].pSpecializationInfo = nullptr; const auto vertex_binding_description = ScreenRectVertex::GetDescription(); const auto vertex_attrs_description = ScreenRectVertex::GetAttributes(); VkPipelineVertexInputStateCreateInfo vertex_input_ci; vertex_input_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; vertex_input_ci.pNext = nullptr; vertex_input_ci.flags = 0; vertex_input_ci.vertexBindingDescriptionCount = 1; vertex_input_ci.pVertexBindingDescriptions = &vertex_binding_description; vertex_input_ci.vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()}; vertex_input_ci.pVertexAttributeDescriptions = vertex_attrs_description.data(); VkPipelineInputAssemblyStateCreateInfo input_assembly_ci; input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; input_assembly_ci.pNext = nullptr; input_assembly_ci.flags = 0; input_assembly_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; input_assembly_ci.primitiveRestartEnable = VK_FALSE; VkPipelineViewportStateCreateInfo viewport_state_ci; viewport_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; viewport_state_ci.pNext = nullptr; viewport_state_ci.flags = 0; viewport_state_ci.viewportCount = 1; viewport_state_ci.pViewports = nullptr; viewport_state_ci.scissorCount = 1; viewport_state_ci.pScissors = nullptr; VkPipelineRasterizationStateCreateInfo rasterization_ci; rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; rasterization_ci.pNext = nullptr; rasterization_ci.flags = 0; rasterization_ci.depthClampEnable = VK_FALSE; rasterization_ci.rasterizerDiscardEnable = VK_FALSE; rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL; rasterization_ci.cullMode = VK_CULL_MODE_NONE; rasterization_ci.frontFace = VK_FRONT_FACE_CLOCKWISE; rasterization_ci.depthBiasEnable = VK_FALSE; rasterization_ci.depthBiasConstantFactor = 0.0f; rasterization_ci.depthBiasClamp = 0.0f; rasterization_ci.depthBiasSlopeFactor = 0.0f; rasterization_ci.lineWidth = 1.0f; VkPipelineMultisampleStateCreateInfo multisampling_ci; multisampling_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; multisampling_ci.pNext = nullptr; multisampling_ci.flags = 0; multisampling_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; multisampling_ci.sampleShadingEnable = VK_FALSE; multisampling_ci.minSampleShading = 0.0f; multisampling_ci.pSampleMask = nullptr; multisampling_ci.alphaToCoverageEnable = VK_FALSE; multisampling_ci.alphaToOneEnable = VK_FALSE; VkPipelineColorBlendAttachmentState color_blend_attachment; color_blend_attachment.blendEnable = VK_FALSE; color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO; color_blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO; color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD; color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD; color_blend_attachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; VkPipelineColorBlendStateCreateInfo color_blend_ci; color_blend_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; color_blend_ci.flags = 0; color_blend_ci.pNext = nullptr; color_blend_ci.logicOpEnable = VK_FALSE; color_blend_ci.logicOp = VK_LOGIC_OP_COPY; color_blend_ci.attachmentCount = 1; color_blend_ci.pAttachments = &color_blend_attachment; color_blend_ci.blendConstants[0] = 0.0f; color_blend_ci.blendConstants[1] = 0.0f; color_blend_ci.blendConstants[2] = 0.0f; color_blend_ci.blendConstants[3] = 0.0f; static constexpr std::array dynamic_states = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR}; VkPipelineDynamicStateCreateInfo dynamic_state_ci; dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; dynamic_state_ci.pNext = nullptr; dynamic_state_ci.flags = 0; dynamic_state_ci.dynamicStateCount = static_cast(dynamic_states.size()); dynamic_state_ci.pDynamicStates = dynamic_states.data(); VkGraphicsPipelineCreateInfo pipeline_ci; pipeline_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; pipeline_ci.pNext = nullptr; pipeline_ci.flags = 0; pipeline_ci.stageCount = static_cast(shader_stages.size()); pipeline_ci.pStages = shader_stages.data(); pipeline_ci.pVertexInputState = &vertex_input_ci; pipeline_ci.pInputAssemblyState = &input_assembly_ci; pipeline_ci.pTessellationState = nullptr; pipeline_ci.pViewportState = &viewport_state_ci; pipeline_ci.pRasterizationState = &rasterization_ci; pipeline_ci.pMultisampleState = &multisampling_ci; pipeline_ci.pDepthStencilState = nullptr; pipeline_ci.pColorBlendState = &color_blend_ci; pipeline_ci.pDynamicState = &dynamic_state_ci; pipeline_ci.layout = *pipeline_layout; pipeline_ci.renderPass = *renderpass; pipeline_ci.subpass = 0; pipeline_ci.basePipelineHandle = 0; pipeline_ci.basePipelineIndex = 0; pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci); } void VKBlitScreen::CreateSampler() { VkSamplerCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; ci.pNext = nullptr; ci.flags = 0; ci.magFilter = VK_FILTER_LINEAR; ci.minFilter = VK_FILTER_NEAREST; ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; ci.mipLodBias = 0.0f; ci.anisotropyEnable = VK_FALSE; ci.maxAnisotropy = 0.0f; ci.compareEnable = VK_FALSE; ci.compareOp = VK_COMPARE_OP_NEVER; ci.minLod = 0.0f; ci.maxLod = 0.0f; ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK; ci.unnormalizedCoordinates = VK_FALSE; sampler = device.GetLogical().CreateSampler(ci); } void VKBlitScreen::CreateFramebuffers() { const VkExtent2D size{swapchain.GetSize()}; framebuffers.resize(image_count); VkFramebufferCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; ci.pNext = nullptr; ci.flags = 0; ci.renderPass = *renderpass; ci.attachmentCount = 1; ci.width = size.width; ci.height = size.height; ci.layers = 1; for (std::size_t i = 0; i < image_count; ++i) { const VkImageView image_view{swapchain.GetImageViewIndex(i)}; ci.pAttachments = &image_view; framebuffers[i] = device.GetLogical().CreateFramebuffer(ci); } } void VKBlitScreen::ReleaseRawImages() { for (std::size_t i = 0; i < raw_images.size(); ++i) { watches[i]->Wait(); } raw_images.clear(); raw_buffer_commits.clear(); buffer.reset(); buffer_commit.reset(); } void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) { VkBufferCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; ci.pNext = nullptr; ci.flags = 0; ci.size = CalculateBufferSize(framebuffer); ci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE; ci.queueFamilyIndexCount = 0; ci.pQueueFamilyIndices = nullptr; buffer = device.GetLogical().CreateBuffer(ci); buffer_commit = memory_manager.Commit(buffer, true); } void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) { raw_images.resize(image_count); raw_buffer_commits.resize(image_count); VkImageCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; ci.pNext = nullptr; ci.flags = 0; ci.imageType = VK_IMAGE_TYPE_2D; ci.format = GetFormat(framebuffer); ci.extent.width = framebuffer.width; ci.extent.height = framebuffer.height; ci.extent.depth = 1; ci.mipLevels = 1; ci.arrayLayers = 1; ci.samples = VK_SAMPLE_COUNT_1_BIT; ci.tiling = VK_IMAGE_TILING_LINEAR; ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE; ci.queueFamilyIndexCount = 0; ci.pQueueFamilyIndices = nullptr; ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; for (std::size_t i = 0; i < image_count; ++i) { raw_images[i] = std::make_unique(device, scheduler, ci, VK_IMAGE_ASPECT_COLOR_BIT); raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false); } } void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const { VkDescriptorBufferInfo buffer_info; buffer_info.buffer = *buffer; buffer_info.offset = offsetof(BufferData, uniform); buffer_info.range = sizeof(BufferData::uniform); VkWriteDescriptorSet ubo_write; ubo_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; ubo_write.pNext = nullptr; ubo_write.dstSet = descriptor_sets[image_index]; ubo_write.dstBinding = 0; ubo_write.dstArrayElement = 0; ubo_write.descriptorCount = 1; ubo_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; ubo_write.pImageInfo = nullptr; ubo_write.pBufferInfo = &buffer_info; ubo_write.pTexelBufferView = nullptr; VkDescriptorImageInfo image_info; image_info.sampler = *sampler; image_info.imageView = image_view; image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; VkWriteDescriptorSet sampler_write; sampler_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; sampler_write.pNext = nullptr; sampler_write.dstSet = descriptor_sets[image_index]; sampler_write.dstBinding = 1; sampler_write.dstArrayElement = 0; sampler_write.descriptorCount = 1; sampler_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; sampler_write.pImageInfo = &image_info; sampler_write.pBufferInfo = nullptr; sampler_write.pTexelBufferView = nullptr; device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {}); } void VKBlitScreen::SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const { const auto& layout = render_window.GetFramebufferLayout(); data.uniform.modelview_matrix = MakeOrthographicMatrix(static_cast(layout.width), static_cast(layout.height)); } void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const { const auto& framebuffer_transform_flags = framebuffer.transform_flags; const auto& framebuffer_crop_rect = framebuffer.crop_rect; static constexpr Common::Rectangle texcoords{0.f, 0.f, 1.f, 1.f}; auto left = texcoords.left; auto right = texcoords.right; switch (framebuffer_transform_flags) { case Tegra::FramebufferConfig::TransformFlags::Unset: break; case Tegra::FramebufferConfig::TransformFlags::FlipV: // Flip the framebuffer vertically left = texcoords.right; right = texcoords.left; break; default: UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}", static_cast(framebuffer_transform_flags)); break; } UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0); UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0); // Scale the output by the crop width/height. This is commonly used with 1280x720 rendering // (e.g. handheld mode) on a 1920x1080 framebuffer. f32 scale_u = 1.0f; f32 scale_v = 1.0f; if (framebuffer_crop_rect.GetWidth() > 0) { scale_u = static_cast(framebuffer_crop_rect.GetWidth()) / static_cast(screen_info.width); } if (framebuffer_crop_rect.GetHeight() > 0) { scale_v = static_cast(framebuffer_crop_rect.GetHeight()) / static_cast(screen_info.height); } const auto& screen = render_window.GetFramebufferLayout().screen; const auto x = static_cast(screen.left); const auto y = static_cast(screen.top); const auto w = static_cast(screen.GetWidth()); const auto h = static_cast(screen.GetHeight()); data.vertices[0] = ScreenRectVertex(x, y, texcoords.top * scale_u, left * scale_v); data.vertices[1] = ScreenRectVertex(x + w, y, texcoords.bottom * scale_u, left * scale_v); data.vertices[2] = ScreenRectVertex(x, y + h, texcoords.top * scale_u, right * scale_v); data.vertices[3] = ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v); } u64 VKBlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const { return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count; } u64 VKBlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, std::size_t image_index) const { constexpr auto first_image_offset = static_cast(sizeof(BufferData)); return first_image_offset + GetSizeInBytes(framebuffer) * image_index; } } // namespace Vulkan