// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "video_core/renderer_vulkan/present/window_adapt_pass.h" namespace Vulkan { class MemoryAllocator; std::unique_ptr MakeNearestNeighbor(const Device& device, VkFormat frame_format); std::unique_ptr MakeBilinear(const Device& device, VkFormat frame_format); std::unique_ptr MakeBicubic(const Device& device, VkFormat frame_format); std::unique_ptr MakeGaussian(const Device& device, VkFormat frame_format); std::unique_ptr MakeScaleForce(const Device& device, VkFormat frame_format); } // namespace Vulkan