// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/common_types.h" #include "video_core/renderer_vulkan/fixed_pipeline_state.h" namespace Vulkan { namespace { constexpr FixedPipelineState::DepthStencil GetDepthStencilState(const Maxwell& regs) { const FixedPipelineState::StencilFace front_stencil( regs.stencil_front_op_fail, regs.stencil_front_op_zfail, regs.stencil_front_op_zpass, regs.stencil_front_func_func); const FixedPipelineState::StencilFace back_stencil = regs.stencil_two_side_enable ? FixedPipelineState::StencilFace(regs.stencil_back_op_fail, regs.stencil_back_op_zfail, regs.stencil_back_op_zpass, regs.stencil_back_func_func) : front_stencil; return FixedPipelineState::DepthStencil( regs.depth_test_enable == 1, regs.depth_write_enabled == 1, regs.depth_bounds_enable == 1, regs.stencil_enable == 1, regs.depth_test_func, front_stencil, back_stencil); } constexpr FixedPipelineState::InputAssembly GetInputAssemblyState(const Maxwell& regs) { return FixedPipelineState::InputAssembly( regs.draw.topology, regs.primitive_restart.enabled, regs.draw.topology == Maxwell::PrimitiveTopology::Points ? regs.point_size : 0.0f); } constexpr FixedPipelineState::BlendingAttachment GetBlendingAttachmentState( const Maxwell& regs, std::size_t render_target) { const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : render_target]; const std::array components = {mask.R != 0, mask.G != 0, mask.B != 0, mask.A != 0}; const FixedPipelineState::BlendingAttachment default_blending( false, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One, Maxwell::Blend::Factor::Zero, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One, Maxwell::Blend::Factor::Zero, components); if (render_target >= regs.rt_control.count) { return default_blending; } if (!regs.independent_blend_enable) { const auto& src = regs.blend; if (!src.enable[render_target]) { return default_blending; } return FixedPipelineState::BlendingAttachment( true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a, src.factor_source_a, src.factor_dest_a, components); } if (!regs.blend.enable[render_target]) { return default_blending; } const auto& src = regs.independent_blend[render_target]; return FixedPipelineState::BlendingAttachment( true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a, src.factor_source_a, src.factor_dest_a, components); } constexpr FixedPipelineState::ColorBlending GetColorBlendingState(const Maxwell& regs) { return FixedPipelineState::ColorBlending( {regs.blend_color.r, regs.blend_color.g, regs.blend_color.b, regs.blend_color.a}, regs.rt_control.count, {GetBlendingAttachmentState(regs, 0), GetBlendingAttachmentState(regs, 1), GetBlendingAttachmentState(regs, 2), GetBlendingAttachmentState(regs, 3), GetBlendingAttachmentState(regs, 4), GetBlendingAttachmentState(regs, 5), GetBlendingAttachmentState(regs, 6), GetBlendingAttachmentState(regs, 7)}); } constexpr FixedPipelineState::Tessellation GetTessellationState(const Maxwell& regs) { return FixedPipelineState::Tessellation(regs.patch_vertices, regs.tess_mode.prim, regs.tess_mode.spacing, regs.tess_mode.cw != 0); } constexpr std::size_t Point = 0; constexpr std::size_t Line = 1; constexpr std::size_t Polygon = 2; constexpr std::array PolygonOffsetEnableLUT = { Point, // Points Line, // Lines Line, // LineLoop Line, // LineStrip Polygon, // Triangles Polygon, // TriangleStrip Polygon, // TriangleFan Polygon, // Quads Polygon, // QuadStrip Polygon, // Polygon Line, // LinesAdjacency Line, // LineStripAdjacency Polygon, // TrianglesAdjacency Polygon, // TriangleStripAdjacency Polygon, // Patches }; constexpr FixedPipelineState::Rasterizer GetRasterizerState(const Maxwell& regs) { const std::array enabled_lut = {regs.polygon_offset_point_enable, regs.polygon_offset_line_enable, regs.polygon_offset_fill_enable}; const auto topology = static_cast(regs.draw.topology.Value()); const bool depth_bias_enabled = enabled_lut[PolygonOffsetEnableLUT[topology]]; const auto& clip = regs.view_volume_clip_control; const bool depth_clamp_enabled = clip.depth_clamp_near == 1 || clip.depth_clamp_far == 1; Maxwell::Cull::FrontFace front_face = regs.cull.front_face; if (regs.screen_y_control.triangle_rast_flip != 0 && regs.viewport_transform[0].scale_y > 0.0f) { if (front_face == Maxwell::Cull::FrontFace::CounterClockWise) front_face = Maxwell::Cull::FrontFace::ClockWise; else if (front_face == Maxwell::Cull::FrontFace::ClockWise) front_face = Maxwell::Cull::FrontFace::CounterClockWise; } const bool gl_ndc = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne; return FixedPipelineState::Rasterizer(regs.cull.enabled, depth_bias_enabled, depth_clamp_enabled, gl_ndc, regs.cull.cull_face, front_face); } } // Anonymous namespace std::size_t FixedPipelineState::VertexBinding::Hash() const noexcept { return (index << stride) ^ divisor; } bool FixedPipelineState::VertexBinding::operator==(const VertexBinding& rhs) const noexcept { return std::tie(index, stride, divisor) == std::tie(rhs.index, rhs.stride, rhs.divisor); } std::size_t FixedPipelineState::VertexAttribute::Hash() const noexcept { return static_cast(index) ^ (static_cast(buffer) << 13) ^ (static_cast(type) << 22) ^ (static_cast(size) << 31) ^ (static_cast(offset) << 36); } bool FixedPipelineState::VertexAttribute::operator==(const VertexAttribute& rhs) const noexcept { return std::tie(index, buffer, type, size, offset) == std::tie(rhs.index, rhs.buffer, rhs.type, rhs.size, rhs.offset); } std::size_t FixedPipelineState::StencilFace::Hash() const noexcept { return static_cast(action_stencil_fail) ^ (static_cast(action_depth_fail) << 4) ^ (static_cast(action_depth_fail) << 20) ^ (static_cast(action_depth_pass) << 36); } bool FixedPipelineState::StencilFace::operator==(const StencilFace& rhs) const noexcept { return std::tie(action_stencil_fail, action_depth_fail, action_depth_pass, test_func) == std::tie(rhs.action_stencil_fail, rhs.action_depth_fail, rhs.action_depth_pass, rhs.test_func); } std::size_t FixedPipelineState::BlendingAttachment::Hash() const noexcept { return static_cast(enable) ^ (static_cast(rgb_equation) << 5) ^ (static_cast(src_rgb_func) << 10) ^ (static_cast(dst_rgb_func) << 15) ^ (static_cast(a_equation) << 20) ^ (static_cast(src_a_func) << 25) ^ (static_cast(dst_a_func) << 30) ^ (static_cast(components[0]) << 35) ^ (static_cast(components[1]) << 36) ^ (static_cast(components[2]) << 37) ^ (static_cast(components[3]) << 38); } bool FixedPipelineState::BlendingAttachment::operator==(const BlendingAttachment& rhs) const noexcept { return std::tie(enable, rgb_equation, src_rgb_func, dst_rgb_func, a_equation, src_a_func, dst_a_func, components) == std::tie(rhs.enable, rhs.rgb_equation, rhs.src_rgb_func, rhs.dst_rgb_func, rhs.a_equation, rhs.src_a_func, rhs.dst_a_func, rhs.components); } std::size_t FixedPipelineState::VertexInput::Hash() const noexcept { std::size_t hash = num_bindings ^ (num_attributes << 32); for (std::size_t i = 0; i < num_bindings; ++i) { boost::hash_combine(hash, bindings[i].Hash()); } for (std::size_t i = 0; i < num_attributes; ++i) { boost::hash_combine(hash, attributes[i].Hash()); } return hash; } bool FixedPipelineState::VertexInput::operator==(const VertexInput& rhs) const noexcept { return std::equal(bindings.begin(), bindings.begin() + num_bindings, rhs.bindings.begin(), rhs.bindings.begin() + rhs.num_bindings) && std::equal(attributes.begin(), attributes.begin() + num_attributes, rhs.attributes.begin(), rhs.attributes.begin() + rhs.num_attributes); } std::size_t FixedPipelineState::InputAssembly::Hash() const noexcept { std::size_t point_size_int = 0; std::memcpy(&point_size_int, &point_size, sizeof(point_size)); return (static_cast(topology) << 24) ^ (point_size_int << 32) ^ static_cast(primitive_restart_enable); } bool FixedPipelineState::InputAssembly::operator==(const InputAssembly& rhs) const noexcept { return std::tie(topology, primitive_restart_enable, point_size) == std::tie(rhs.topology, rhs.primitive_restart_enable, rhs.point_size); } std::size_t FixedPipelineState::Tessellation::Hash() const noexcept { return static_cast(patch_control_points) ^ (static_cast(primitive) << 6) ^ (static_cast(spacing) << 8) ^ (static_cast(clockwise) << 10); } bool FixedPipelineState::Tessellation::operator==(const Tessellation& rhs) const noexcept { return std::tie(patch_control_points, primitive, spacing, clockwise) == std::tie(rhs.patch_control_points, rhs.primitive, rhs.spacing, rhs.clockwise); } std::size_t FixedPipelineState::Rasterizer::Hash() const noexcept { return static_cast(cull_enable) ^ (static_cast(depth_bias_enable) << 1) ^ (static_cast(depth_clamp_enable) << 2) ^ (static_cast(ndc_minus_one_to_one) << 3) ^ (static_cast(cull_face) << 24) ^ (static_cast(front_face) << 48); } bool FixedPipelineState::Rasterizer::operator==(const Rasterizer& rhs) const noexcept { return std::tie(cull_enable, depth_bias_enable, depth_clamp_enable, ndc_minus_one_to_one, cull_face, front_face) == std::tie(rhs.cull_enable, rhs.depth_bias_enable, rhs.depth_clamp_enable, rhs.ndc_minus_one_to_one, rhs.cull_face, rhs.front_face); } std::size_t FixedPipelineState::DepthStencil::Hash() const noexcept { std::size_t hash = static_cast(depth_test_enable) ^ (static_cast(depth_write_enable) << 1) ^ (static_cast(depth_bounds_enable) << 2) ^ (static_cast(stencil_enable) << 3) ^ (static_cast(depth_test_function) << 4); boost::hash_combine(hash, front_stencil.Hash()); boost::hash_combine(hash, back_stencil.Hash()); return hash; } bool FixedPipelineState::DepthStencil::operator==(const DepthStencil& rhs) const noexcept { return std::tie(depth_test_enable, depth_write_enable, depth_bounds_enable, depth_test_function, stencil_enable, front_stencil, back_stencil) == std::tie(rhs.depth_test_enable, rhs.depth_write_enable, rhs.depth_bounds_enable, rhs.depth_test_function, rhs.stencil_enable, rhs.front_stencil, rhs.back_stencil); } std::size_t FixedPipelineState::ColorBlending::Hash() const noexcept { std::size_t hash = attachments_count << 13; for (std::size_t rt = 0; rt < static_cast(attachments_count); ++rt) { boost::hash_combine(hash, attachments[rt].Hash()); } return hash; } bool FixedPipelineState::ColorBlending::operator==(const ColorBlending& rhs) const noexcept { return std::equal(attachments.begin(), attachments.begin() + attachments_count, rhs.attachments.begin(), rhs.attachments.begin() + rhs.attachments_count); } std::size_t FixedPipelineState::Hash() const noexcept { std::size_t hash = 0; boost::hash_combine(hash, vertex_input.Hash()); boost::hash_combine(hash, input_assembly.Hash()); boost::hash_combine(hash, tessellation.Hash()); boost::hash_combine(hash, rasterizer.Hash()); boost::hash_combine(hash, depth_stencil.Hash()); boost::hash_combine(hash, color_blending.Hash()); return hash; } bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept { return std::tie(vertex_input, input_assembly, tessellation, rasterizer, depth_stencil, color_blending) == std::tie(rhs.vertex_input, rhs.input_assembly, rhs.tessellation, rhs.rasterizer, rhs.depth_stencil, rhs.color_blending); } FixedPipelineState GetFixedPipelineState(const Maxwell& regs) { FixedPipelineState fixed_state; fixed_state.input_assembly = GetInputAssemblyState(regs); fixed_state.tessellation = GetTessellationState(regs); fixed_state.rasterizer = GetRasterizerState(regs); fixed_state.depth_stencil = GetDepthStencilState(regs); fixed_state.color_blending = GetColorBlendingState(regs); return fixed_state; } } // namespace Vulkan