// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/assert.h" #include "common/common_types.h" #include "video_core/renderer_opengl/utils.h" namespace OpenGL { BindBuffersRangePushBuffer::BindBuffersRangePushBuffer(GLenum target) : target{target} {} BindBuffersRangePushBuffer::~BindBuffersRangePushBuffer() = default; void BindBuffersRangePushBuffer::Setup(GLuint first_) { first = first_; buffers.clear(); offsets.clear(); sizes.clear(); } void BindBuffersRangePushBuffer::Push(GLuint buffer, GLintptr offset, GLsizeiptr size) { buffers.push_back(buffer); offsets.push_back(offset); sizes.push_back(size); } void BindBuffersRangePushBuffer::Bind() const { const std::size_t count{buffers.size()}; DEBUG_ASSERT(count == offsets.size() && count == sizes.size()); if (count == 0) { return; } glBindBuffersRange(target, first, static_cast(count), buffers.data(), offsets.data(), sizes.data()); } void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info) { if (!GLAD_GL_KHR_debug) { // We don't need to throw an error as this is just for debugging return; } std::string object_label; if (extra_info.empty()) { switch (identifier) { case GL_TEXTURE: object_label = fmt::format("Texture@0x{:016X}", addr); break; case GL_PROGRAM: object_label = fmt::format("Shader@0x{:016X}", addr); break; default: object_label = fmt::format("Object(0x{:X})@0x{:016X}", identifier, addr); break; } } else { object_label = fmt::format("{}@0x{:016X}", extra_info, addr); } glObjectLabel(identifier, handle, -1, static_cast(object_label.c_str())); } } // namespace OpenGL