// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include "common/alignment.h" #include "common/assert.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" namespace OpenGL { StreamBuffer::StreamBuffer() { static constexpr GLenum flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT; buffer.Create(); glObjectLabel(GL_BUFFER, buffer.handle, -1, "Stream Buffer"); glNamedBufferStorage(buffer.handle, STREAM_BUFFER_SIZE, nullptr, flags); mapped_pointer = static_cast(glMapNamedBufferRange(buffer.handle, 0, STREAM_BUFFER_SIZE, flags)); for (OGLSync& sync : fences) { sync.Create(); } } std::pair, size_t> StreamBuffer::Request(size_t size) noexcept { ASSERT(size < REGION_SIZE); for (size_t region = Region(used_iterator), region_end = Region(iterator); region < region_end; ++region) { fences[region].Create(); } used_iterator = iterator; for (size_t region = Region(free_iterator) + 1, region_end = std::min(Region(iterator + size) + 1, NUM_SYNCS); region < region_end; ++region) { glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED); fences[region].Release(); } if (iterator + size >= free_iterator) { free_iterator = iterator + size; } if (iterator + size > STREAM_BUFFER_SIZE) { for (size_t region = Region(used_iterator); region < NUM_SYNCS; ++region) { fences[region].Create(); } used_iterator = 0; iterator = 0; free_iterator = size; for (size_t region = 0, region_end = Region(size); region <= region_end; ++region) { glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED); fences[region].Release(); } } const size_t offset = iterator; iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT); return {std::span(mapped_pointer + offset, size), offset}; } } // namespace OpenGL