// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" #include "video_core/buffer_cache/buffer_cache.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" namespace Core { class System; } namespace OpenGL { class Device; class OGLStreamBuffer; class RasterizerOpenGL; class Buffer : public VideoCommon::BufferBlock { public: explicit Buffer(const Device& device, VAddr cpu_addr, std::size_t size); ~Buffer(); void Upload(std::size_t offset, std::size_t size, const u8* data) const; void Download(std::size_t offset, std::size_t size, u8* data) const; void CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset, std::size_t size) const; GLuint Handle() const noexcept { return gl_buffer.handle; } u64 Address() const noexcept { return gpu_address; } private: OGLBuffer gl_buffer; u64 gpu_address = 0; }; using GenericBufferCache = VideoCommon::BufferCache; class OGLBufferCache final : public GenericBufferCache { public: explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, const Device& device, std::size_t stream_size); ~OGLBufferCache(); BufferInfo GetEmptyBuffer(std::size_t) override; void Acquire() noexcept { cbuf_cursor = 0; } protected: std::shared_ptr CreateBlock(VAddr cpu_addr, std::size_t size) override; BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) override; private: static constexpr std::size_t NUM_CBUFS = Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers * Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram; const Device& device; std::size_t cbuf_cursor = 0; std::array cbufs{}; }; } // namespace OpenGL