// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/assert.h" #include "common/common_types.h" #include "video_core/gpu.h" #include "video_core/rasterizer_interface.h" class EmuWindow; namespace VideoCore { class RendererBase : NonCopyable { public: /// Used to reference a framebuffer enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture }; explicit RendererBase(EmuWindow& window); virtual ~RendererBase(); /// Swap buffers (render frame) virtual void SwapBuffers(boost::optional framebuffer) = 0; /// Initialize the renderer virtual bool Init() = 0; /// Shutdown the renderer virtual void ShutDown() = 0; /// Updates the framebuffer layout of the contained render window handle. void UpdateCurrentFramebufferLayout(); // Getter/setter functions: // ------------------------ f32 GetCurrentFPS() const { return m_current_fps; } int GetCurrentFrame() const { return m_current_frame; } RasterizerInterface* Rasterizer() const { return rasterizer.get(); } void RefreshRasterizerSetting(); protected: EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr rasterizer; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer int m_current_frame = 0; ///< Current frame, should be set by the renderer }; } // namespace VideoCore