// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/common_types.h" #include "video_core/engines/fermi_2d.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" namespace VideoCore { class RasterizerInterface { public: virtual ~RasterizerInterface() {} /// Draw the current batch of vertex arrays virtual void DrawArrays() = 0; /// Clear the current framebuffer virtual void Clear() = 0; /// Notify rasterizer that all caches should be flushed to Switch memory virtual void FlushAll() = 0; /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory virtual void FlushRegion(VAddr addr, u64 size) = 0; /// Notify rasterizer that any caches of the specified region should be invalidated virtual void InvalidateRegion(VAddr addr, u64 size) = 0; /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory /// and invalidated virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0; /// Attempt to use a faster method to perform a surface copy virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, const Tegra::Engines::Fermi2D::Regs::Surface& dst) { return false; } /// Attempt to use a faster method to fill a region virtual bool AccelerateFill(const void* config) { return false; } /// Attempt to use a faster method to display the framebuffer to screen virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) { return false; } virtual bool AccelerateDrawBatch(bool is_indexed) { return false; } /// Increase/decrease the number of object in pages touching the specified region virtual void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {} }; } // namespace VideoCore