// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/assert.h" #include "common/common_types.h" #include "video_core/morton.h" #include "video_core/surface.h" #include "video_core/textures/decoders.h" namespace VideoCore { using Surface::GetBytesPerPixel; using Surface::PixelFormat; using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, u8*); using ConversionArray = std::array; template static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, u8* buffer, u8* addr) { constexpr u32 bytes_per_pixel = GetBytesPerPixel(format); // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual // pixel values. constexpr u32 tile_size_x{GetDefaultBlockWidth(format)}; constexpr u32 tile_size_y{GetDefaultBlockHeight(format)}; if constexpr (morton_to_linear) { Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, stride, height, depth, block_height, block_depth, tile_width_spacing); } else { Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x, (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, bytes_per_pixel, addr, buffer, false, block_height, block_depth, tile_width_spacing); } } static constexpr ConversionArray morton_to_linear_fns = { MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, }; static constexpr ConversionArray linear_to_morton_fns = { MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, // TODO(Subv): Swizzling ASTC formats are not supported nullptr, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, nullptr, nullptr, nullptr, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, MortonCopy, }; static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) { switch (mode) { case MortonSwizzleMode::MortonToLinear: return morton_to_linear_fns[static_cast(format)]; case MortonSwizzleMode::LinearToMorton: return linear_to_morton_fns[static_cast(format)]; } UNREACHABLE(); return morton_to_linear_fns[static_cast(format)]; } void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, u8* buffer, u8* addr) { GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, tile_width_spacing, buffer, addr); } } // namespace VideoCore