// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #version 450 #ifdef VULKAN #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define END_PUSH_CONSTANTS }; #define UNIFORM(n) #define BINDING_INPUT_BUFFER 0 #define BINDING_OUTPUT_IMAGE 1 #else // ^^^ Vulkan ^^^ // vvv OpenGL vvv #define BEGIN_PUSH_CONSTANTS #define END_PUSH_CONSTANTS #define UNIFORM(n) layout(location = n) uniform #define BINDING_INPUT_BUFFER 0 #define BINDING_OUTPUT_IMAGE 0 #endif layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in; BEGIN_PUSH_CONSTANTS UNIFORM(1) uvec2 block_dims; UNIFORM(2) uint layer_stride; UNIFORM(3) uint block_size; UNIFORM(4) uint x_shift; UNIFORM(5) uint block_height; UNIFORM(6) uint block_height_mask; END_PUSH_CONSTANTS struct EncodingData { uint encoding; uint num_bits; uint bit_value; uint quint_trit_value; }; struct TexelWeightParams { uvec2 size; uint max_weight; bool dual_plane; bool error_state; bool void_extent_ldr; bool void_extent_hdr; }; layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 { uvec4 astc_data[]; }; layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image; const uint GOB_SIZE_X_SHIFT = 6; const uint GOB_SIZE_Y_SHIFT = 3; const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT; const uint BYTES_PER_BLOCK_LOG2 = 4; const int JUST_BITS = 0; const int QUINT = 1; const int TRIT = 2; // ASTC Encodings data, sorted in ascending order based on their BitLength value // (see GetBitLength() function) EncodingData encoding_values[22] = EncodingData[]( EncodingData(JUST_BITS, 0, 0, 0), EncodingData(JUST_BITS, 1, 0, 0), EncodingData(TRIT, 0, 0, 0), EncodingData(JUST_BITS, 2, 0, 0), EncodingData(QUINT, 0, 0, 0), EncodingData(TRIT, 1, 0, 0), EncodingData(JUST_BITS, 3, 0, 0), EncodingData(QUINT, 1, 0, 0), EncodingData(TRIT, 2, 0, 0), EncodingData(JUST_BITS, 4, 0, 0), EncodingData(QUINT, 2, 0, 0), EncodingData(TRIT, 3, 0, 0), EncodingData(JUST_BITS, 5, 0, 0), EncodingData(QUINT, 3, 0, 0), EncodingData(TRIT, 4, 0, 0), EncodingData(JUST_BITS, 6, 0, 0), EncodingData(QUINT, 4, 0, 0), EncodingData(TRIT, 5, 0, 0), EncodingData(JUST_BITS, 7, 0, 0), EncodingData(QUINT, 5, 0, 0), EncodingData(TRIT, 6, 0, 0), EncodingData(JUST_BITS, 8, 0, 0) ); // The following constants are expanded variants of the Replicate() // function calls corresponding to the following arguments: // value: index into the generated table // num_bits: the after "REPLICATE" in the table name. i.e. 4 is num_bits in REPLICATE_4. // to_bit: the integer after "TO_" const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127); const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511); const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255); const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255); const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255); const uint REPLICATE_4_BIT_TO_8_TABLE[16] = uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255); const uint REPLICATE_5_BIT_TO_8_TABLE[32] = uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165, 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255); const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63); const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63); const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63); const uint REPLICATE_4_BIT_TO_6_TABLE[16] = uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63); const uint REPLICATE_5_BIT_TO_6_TABLE[32] = uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63); const uint REPLICATE_6_BIT_TO_8_TABLE[64] = uint[](0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 65, 69, 73, 77, 81, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138, 142, 146, 150, 154, 158, 162, 166, 170, 174, 178, 182, 186, 190, 195, 199, 203, 207, 211, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251, 255); const uint REPLICATE_7_BIT_TO_8_TABLE[128] = uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171, 173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201, 203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231, 233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253, 255); // Input ASTC texture globals uint current_index = 0; int bitsread = 0; int total_bitsread = 0; uvec4 local_buff; // Color data globals uvec4 color_endpoint_data; int color_bitsread = 0; // Four values, two endpoints, four maximum paritions uint color_values[32]; int colvals_index = 0; // Weight data globals uvec4 texel_weight_data; int texel_bitsread = 0; bool texel_flag = false; // Global "vectors" to be pushed into when decoding EncodingData result_vector[144]; int result_index = 0; EncodingData texel_vector[144]; int texel_vector_index = 0; uint unquantized_texel_weights[2][144]; uint SwizzleOffset(uvec2 pos) { uint x = pos.x; uint y = pos.y; return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 + (y % 2) * 16 + (x % 16); } // Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)] // is the same as [(num_bits - 1):0] and repeats all the way down. uint Replicate(uint val, uint num_bits, uint to_bit) { const uint v = val & uint((1 << num_bits) - 1); uint res = v; uint reslen = num_bits; while (reslen < to_bit) { uint comp = 0; if (num_bits > to_bit - reslen) { uint newshift = to_bit - reslen; comp = num_bits - newshift; num_bits = newshift; } res = uint(res << num_bits); res = uint(res | (v >> comp)); reslen += num_bits; } return res; } uvec4 ReplicateByteTo16(uvec4 value) { return value * 0x101; } uint ReplicateBitTo7(uint value) { return REPLICATE_BIT_TO_7_TABLE[value]; } uint ReplicateBitTo9(uint value) { return REPLICATE_1_BIT_TO_9_TABLE[value]; } uint FastReplicate(uint value, uint num_bits, uint to_bit) { if (num_bits == 0) { return 0; } if (num_bits == to_bit) { return value; } if (to_bit == 6) { switch (num_bits) { case 1: return REPLICATE_1_BIT_TO_6_TABLE[value]; case 2: return REPLICATE_2_BIT_TO_6_TABLE[value]; case 3: return REPLICATE_3_BIT_TO_6_TABLE[value]; case 4: return REPLICATE_4_BIT_TO_6_TABLE[value]; case 5: return REPLICATE_5_BIT_TO_6_TABLE[value]; default: break; } } else { /* if (to_bit == 8) */ switch (num_bits) { case 1: return REPLICATE_1_BIT_TO_8_TABLE[value]; case 2: return REPLICATE_2_BIT_TO_8_TABLE[value]; case 3: return REPLICATE_3_BIT_TO_8_TABLE[value]; case 4: return REPLICATE_4_BIT_TO_8_TABLE[value]; case 5: return REPLICATE_5_BIT_TO_8_TABLE[value]; case 6: return REPLICATE_6_BIT_TO_8_TABLE[value]; case 7: return REPLICATE_7_BIT_TO_8_TABLE[value]; default: break; } } return Replicate(value, num_bits, to_bit); } uint FastReplicateTo8(uint value, uint num_bits) { return FastReplicate(value, num_bits, 8); } uint FastReplicateTo6(uint value, uint num_bits) { return FastReplicate(value, num_bits, 6); } uint Div3Floor(uint v) { return (v * 0x5556) >> 16; } uint Div3Ceil(uint v) { return Div3Floor(v + 2); } uint Div5Floor(uint v) { return (v * 0x3334) >> 16; } uint Div5Ceil(uint v) { return Div5Floor(v + 4); } uint Hash52(uint p) { p ^= p >> 15; p -= p << 17; p += p << 7; p += p << 4; p ^= p >> 5; p += p << 16; p ^= p >> 7; p ^= p >> 3; p ^= p << 6; p ^= p >> 17; return p; } uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) { if (small_block) { x <<= 1; y <<= 1; } seed += (partition_count - 1) * 1024; uint rnum = Hash52(uint(seed)); uint seed1 = uint(rnum & 0xF); uint seed2 = uint((rnum >> 4) & 0xF); uint seed3 = uint((rnum >> 8) & 0xF); uint seed4 = uint((rnum >> 12) & 0xF); uint seed5 = uint((rnum >> 16) & 0xF); uint seed6 = uint((rnum >> 20) & 0xF); uint seed7 = uint((rnum >> 24) & 0xF); uint seed8 = uint((rnum >> 28) & 0xF); seed1 = (seed1 * seed1); seed2 = (seed2 * seed2); seed3 = (seed3 * seed3); seed4 = (seed4 * seed4); seed5 = (seed5 * seed5); seed6 = (seed6 * seed6); seed7 = (seed7 * seed7); seed8 = (seed8 * seed8); uint sh1, sh2; if ((seed & 1) > 0) { sh1 = (seed & 2) > 0 ? 4 : 5; sh2 = (partition_count == 3) ? 6 : 5; } else { sh1 = (partition_count == 3) ? 6 : 5; sh2 = (seed & 2) > 0 ? 4 : 5; } seed1 >>= sh1; seed2 >>= sh2; seed3 >>= sh1; seed4 >>= sh2; seed5 >>= sh1; seed6 >>= sh2; seed7 >>= sh1; seed8 >>= sh2; uint a = seed1 * x + seed2 * y + (rnum >> 14); uint b = seed3 * x + seed4 * y + (rnum >> 10); uint c = seed5 * x + seed6 * y + (rnum >> 6); uint d = seed7 * x + seed8 * y + (rnum >> 2); a &= 0x3F; b &= 0x3F; c &= 0x3F; d &= 0x3F; if (partition_count < 4) { d = 0; } if (partition_count < 3) { c = 0; } if (a >= b && a >= c && a >= d) { return 0; } else if (b >= c && b >= d) { return 1; } else if (c >= d) { return 2; } else { return 3; } } uint ExtractBits(uvec4 payload, int offset, int bits) { if (bits <= 0) { return 0; } int last_offset = offset + bits - 1; int shifted_offset = offset >> 5; if ((last_offset >> 5) == shifted_offset) { return bitfieldExtract(payload[shifted_offset], offset & 31, bits); } int first_bits = 32 - (offset & 31); int result_first = int(bitfieldExtract(payload[shifted_offset], offset & 31, first_bits)); int result_second = int(bitfieldExtract(payload[shifted_offset + 1], 0, bits - first_bits)); return result_first | (result_second << first_bits); } uint StreamBits(uint num_bits) { int int_bits = int(num_bits); uint ret = ExtractBits(local_buff, total_bitsread, int_bits); total_bitsread += int_bits; return ret; } uint StreamColorBits(uint num_bits) { uint ret = 0; int int_bits = int(num_bits); if (texel_flag) { ret = ExtractBits(texel_weight_data, texel_bitsread, int_bits); texel_bitsread += int_bits; } else { ret = ExtractBits(color_endpoint_data, color_bitsread, int_bits); color_bitsread += int_bits; } return ret; } void ResultEmplaceBack(EncodingData val) { if (texel_flag) { texel_vector[texel_vector_index] = val; ++texel_vector_index; } else { result_vector[result_index] = val; ++result_index; } } // Returns the number of bits required to encode n_vals values. uint GetBitLength(uint n_vals, uint encoding_index) { uint total_bits = encoding_values[encoding_index].num_bits * n_vals; if (encoding_values[encoding_index].encoding == TRIT) { total_bits += Div5Ceil(n_vals * 8); } else if (encoding_values[encoding_index].encoding == QUINT) { total_bits += Div3Ceil(n_vals * 7); } return total_bits; } uint GetNumWeightValues(uvec2 size, bool dual_plane) { uint n_vals = size.x * size.y; if (dual_plane) { n_vals *= 2; } return n_vals; } uint GetPackedBitSize(uvec2 size, bool dual_plane, uint max_weight) { uint n_vals = GetNumWeightValues(size, dual_plane); return GetBitLength(n_vals, max_weight); } uint BitsBracket(uint bits, uint pos) { return ((bits >> pos) & 1); } uint BitsOp(uint bits, uint start, uint end) { if (start == end) { return BitsBracket(bits, start); } else if (start > end) { uint t = start; start = end; end = t; } uint mask = (1 << (end - start + 1)) - 1; return ((bits >> start) & mask); } void DecodeQuintBlock(uint num_bits) { uint m[3]; uint q[3]; uint Q; m[0] = StreamColorBits(num_bits); Q = StreamColorBits(3); m[1] = StreamColorBits(num_bits); Q |= StreamColorBits(2) << 3; m[2] = StreamColorBits(num_bits); Q |= StreamColorBits(2) << 5; if (BitsOp(Q, 1, 2) == 3 && BitsOp(Q, 5, 6) == 0) { q[0] = 4; q[1] = 4; q[2] = (BitsBracket(Q, 0) << 2) | ((BitsBracket(Q, 4) & ~BitsBracket(Q, 0)) << 1) | (BitsBracket(Q, 3) & ~BitsBracket(Q, 0)); } else { uint C = 0; if (BitsOp(Q, 1, 2) == 3) { q[2] = 4; C = (BitsOp(Q, 3, 4) << 3) | ((~BitsOp(Q, 5, 6) & 3) << 1) | BitsBracket(Q, 0); } else { q[2] = BitsOp(Q, 5, 6); C = BitsOp(Q, 0, 4); } if (BitsOp(C, 0, 2) == 5) { q[1] = 4; q[0] = BitsOp(C, 3, 4); } else { q[1] = BitsOp(C, 3, 4); q[0] = BitsOp(C, 0, 2); } } for (uint i = 0; i < 3; i++) { EncodingData val; val.encoding = QUINT; val.num_bits = num_bits; val.bit_value = m[i]; val.quint_trit_value = q[i]; ResultEmplaceBack(val); } } void DecodeTritBlock(uint num_bits) { uint m[5]; uint t[5]; uint T; m[0] = StreamColorBits(num_bits); T = StreamColorBits(2); m[1] = StreamColorBits(num_bits); T |= StreamColorBits(2) << 2; m[2] = StreamColorBits(num_bits); T |= StreamColorBits(1) << 4; m[3] = StreamColorBits(num_bits); T |= StreamColorBits(2) << 5; m[4] = StreamColorBits(num_bits); T |= StreamColorBits(1) << 7; uint C = 0; if (BitsOp(T, 2, 4) == 7) { C = (BitsOp(T, 5, 7) << 2) | BitsOp(T, 0, 1); t[4] = 2; t[3] = 2; } else { C = BitsOp(T, 0, 4); if (BitsOp(T, 5, 6) == 3) { t[4] = 2; t[3] = BitsBracket(T, 7); } else { t[4] = BitsBracket(T, 7); t[3] = BitsOp(T, 5, 6); } } if (BitsOp(C, 0, 1) == 3) { t[2] = 2; t[1] = BitsBracket(C, 4); t[0] = (BitsBracket(C, 3) << 1) | (BitsBracket(C, 2) & ~BitsBracket(C, 3)); } else if (BitsOp(C, 2, 3) == 3) { t[2] = 2; t[1] = 2; t[0] = BitsOp(C, 0, 1); } else { t[2] = BitsBracket(C, 4); t[1] = BitsOp(C, 2, 3); t[0] = (BitsBracket(C, 1) << 1) | (BitsBracket(C, 0) & ~BitsBracket(C, 1)); } for (uint i = 0; i < 5; i++) { EncodingData val; val.encoding = TRIT; val.num_bits = num_bits; val.bit_value = m[i]; val.quint_trit_value = t[i]; ResultEmplaceBack(val); } } void DecodeIntegerSequence(uint max_range, uint num_values) { EncodingData val = encoding_values[max_range]; uint vals_decoded = 0; while (vals_decoded < num_values) { switch (val.encoding) { case QUINT: DecodeQuintBlock(val.num_bits); vals_decoded += 3; break; case TRIT: DecodeTritBlock(val.num_bits); vals_decoded += 5; break; case JUST_BITS: val.bit_value = StreamColorBits(val.num_bits); ResultEmplaceBack(val); vals_decoded++; break; } } } void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) { uint num_values = 0; for (uint i = 0; i < num_partitions; i++) { num_values += ((modes[i] >> 2) + 1) << 1; } // Find the largest encoding that's within color_data_bits // TODO(ameerj): profile with binary search int range = 0; while (++range < encoding_values.length()) { uint bit_length = GetBitLength(num_values, range); if (bit_length > color_data_bits) { break; } } DecodeIntegerSequence(range - 1, num_values); uint out_index = 0; for (int itr = 0; itr < result_index; ++itr) { if (out_index >= num_values) { break; } EncodingData val = result_vector[itr]; uint bitlen = val.num_bits; uint bitval = val.bit_value; uint A = 0, B = 0, C = 0, D = 0; A = ReplicateBitTo9((bitval & 1)); switch (val.encoding) { case JUST_BITS: color_values[out_index++] = FastReplicateTo8(bitval, bitlen); break; case TRIT: { D = val.quint_trit_value; switch (bitlen) { case 1: C = 204; break; case 2: { C = 93; uint b = (bitval >> 1) & 1; B = (b << 8) | (b << 4) | (b << 2) | (b << 1); break; } case 3: { C = 44; uint cb = (bitval >> 1) & 3; B = (cb << 7) | (cb << 2) | cb; break; } case 4: { C = 22; uint dcb = (bitval >> 1) & 7; B = (dcb << 6) | dcb; break; } case 5: { C = 11; uint edcb = (bitval >> 1) & 0xF; B = (edcb << 5) | (edcb >> 2); break; } case 6: { C = 5; uint fedcb = (bitval >> 1) & 0x1F; B = (fedcb << 4) | (fedcb >> 4); break; } } break; } case QUINT: { D = val.quint_trit_value; switch (bitlen) { case 1: C = 113; break; case 2: { C = 54; uint b = (bitval >> 1) & 1; B = (b << 8) | (b << 3) | (b << 2); break; } case 3: { C = 26; uint cb = (bitval >> 1) & 3; B = (cb << 7) | (cb << 1) | (cb >> 1); break; } case 4: { C = 13; uint dcb = (bitval >> 1) & 7; B = (dcb << 6) | (dcb >> 1); break; } case 5: { C = 6; uint edcb = (bitval >> 1) & 0xF; B = (edcb << 5) | (edcb >> 3); break; } } break; } } if (val.encoding != JUST_BITS) { uint T = (D * C) + B; T ^= A; T = (A & 0x80) | (T >> 2); color_values[out_index++] = T; } } } ivec2 BitTransferSigned(int a, int b) { ivec2 transferred; transferred.y = b >> 1; transferred.y |= a & 0x80; transferred.x = a >> 1; transferred.x &= 0x3F; if ((transferred.x & 0x20) > 0) { transferred.x -= 0x40; } return transferred; } uvec4 ClampByte(ivec4 color) { for (uint i = 0; i < 4; ++i) { color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]); } return uvec4(color); } ivec4 BlueContract(int a, int r, int g, int b) { return ivec4(a, (r + b) >> 1, (g + b) >> 1, b); } void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) { #define READ_UINT_VALUES(N) \ uint v[N]; \ for (uint i = 0; i < N; i++) { \ v[i] = color_values[colvals_index++]; \ } #define READ_INT_VALUES(N) \ int v[N]; \ for (uint i = 0; i < N; i++) { \ v[i] = int(color_values[colvals_index++]); \ } switch (color_endpoint_mode) { case 0: { READ_UINT_VALUES(2) ep1 = uvec4(0xFF, v[0], v[0], v[0]); ep2 = uvec4(0xFF, v[1], v[1], v[1]); break; } case 1: { READ_UINT_VALUES(2) uint L0 = (v[0] >> 2) | (v[1] & 0xC0); uint L1 = min(L0 + (v[1] & 0x3F), 0xFFU); ep1 = uvec4(0xFF, L0, L0, L0); ep2 = uvec4(0xFF, L1, L1, L1); break; } case 4: { READ_UINT_VALUES(4) ep1 = uvec4(v[2], v[0], v[0], v[0]); ep2 = uvec4(v[3], v[1], v[1], v[1]); break; } case 5: { READ_INT_VALUES(4) ivec2 transferred = BitTransferSigned(v[1], v[0]); v[1] = transferred.x; v[0] = transferred.y; transferred = BitTransferSigned(v[3], v[2]); v[3] = transferred.x; v[2] = transferred.y; ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0])); ep2 = ClampByte(ivec4(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1])); break; } case 6: { READ_UINT_VALUES(4) ep1 = uvec4(0xFF, (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8); ep2 = uvec4(0xFF, v[0], v[1], v[2]); break; } case 8: { READ_UINT_VALUES(6) if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) { ep1 = uvec4(0xFF, v[0], v[2], v[4]); ep2 = uvec4(0xFF, v[1], v[3], v[5]); } else { ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5]))); ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4]))); } break; } case 9: { READ_INT_VALUES(6) ivec2 transferred = BitTransferSigned(v[1], v[0]); v[1] = transferred.x; v[0] = transferred.y; transferred = BitTransferSigned(v[3], v[2]); v[3] = transferred.x; v[2] = transferred.y; transferred = BitTransferSigned(v[5], v[4]); v[5] = transferred.x; v[4] = transferred.y; if ((v[1] + v[3] + v[5]) >= 0) { ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4])); ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5])); } else { ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5])); ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4])); } break; } case 10: { READ_UINT_VALUES(6) ep1 = uvec4(v[4], (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8); ep2 = uvec4(v[5], v[0], v[1], v[2]); break; } case 12: { READ_UINT_VALUES(8) if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) { ep1 = uvec4(v[6], v[0], v[2], v[4]); ep2 = uvec4(v[7], v[1], v[3], v[5]); } else { ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5]))); ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4]))); } break; } case 13: { READ_INT_VALUES(8) ivec2 transferred = BitTransferSigned(v[1], v[0]); v[1] = transferred.x; v[0] = transferred.y; transferred = BitTransferSigned(v[3], v[2]); v[3] = transferred.x; v[2] = transferred.y; transferred = BitTransferSigned(v[5], v[4]); v[5] = transferred.x; v[4] = transferred.y; transferred = BitTransferSigned(v[7], v[6]); v[7] = transferred.x; v[6] = transferred.y; if ((v[1] + v[3] + v[5]) >= 0) { ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4])); ep2 = ClampByte(ivec4(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5])); } else { ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5])); ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4])); } break; } default: { // HDR mode, or more likely a bug computing the color_endpoint_mode ep1 = uvec4(0xFF, 0xFF, 0, 0); ep2 = uvec4(0xFF, 0xFF, 0, 0); break; } } #undef READ_UINT_VALUES #undef READ_INT_VALUES } uint UnquantizeTexelWeight(EncodingData val) { uint bitval = val.bit_value; uint bitlen = val.num_bits; uint A = ReplicateBitTo7((bitval & 1)); uint B = 0, C = 0, D = 0; uint result = 0; switch (val.encoding) { case JUST_BITS: result = FastReplicateTo6(bitval, bitlen); break; case TRIT: { D = val.quint_trit_value; switch (bitlen) { case 0: { uint results[3] = {0, 32, 63}; result = results[D]; break; } case 1: { C = 50; break; } case 2: { C = 23; uint b = (bitval >> 1) & 1; B = (b << 6) | (b << 2) | b; break; } case 3: { C = 11; uint cb = (bitval >> 1) & 3; B = (cb << 5) | cb; break; } default: break; } break; } case QUINT: { D = val.quint_trit_value; switch (bitlen) { case 0: { uint results[5] = {0, 16, 32, 47, 63}; result = results[D]; break; } case 1: { C = 28; break; } case 2: { C = 13; uint b = (bitval >> 1) & 1; B = (b << 6) | (b << 1); break; } } break; } } if (val.encoding != JUST_BITS && bitlen > 0) { result = D * C + B; result ^= A; result = (A & 0x20) | (result >> 2); } if (result > 32) { result += 1; } return result; } void UnquantizeTexelWeights(bool dual_plane, uvec2 size) { uint weight_idx = 0; uint unquantized[2][144]; uint area = size.x * size.y; for (uint itr = 0; itr < texel_vector_index; itr++) { unquantized[0][weight_idx] = UnquantizeTexelWeight(texel_vector[itr]); if (dual_plane) { ++itr; unquantized[1][weight_idx] = UnquantizeTexelWeight(texel_vector[itr]); if (itr == texel_vector_index) { break; } } if (++weight_idx >= (area)) break; } const uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1)); const uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1)); const uint k_plane_scale = dual_plane ? 2 : 1; for (uint plane = 0; plane < k_plane_scale; plane++) { for (uint t = 0; t < block_dims.y; t++) { for (uint s = 0; s < block_dims.x; s++) { uint cs = Ds * s; uint ct = Dt * t; uint gs = (cs * (size.x - 1) + 32) >> 6; uint gt = (ct * (size.y - 1) + 32) >> 6; uint js = gs >> 4; uint fs = gs & 0xF; uint jt = gt >> 4; uint ft = gt & 0x0F; uint w11 = (fs * ft + 8) >> 4; uint w10 = ft - w11; uint w01 = fs - w11; uint w00 = 16 - fs - ft + w11; uvec4 w = uvec4(w00, w01, w10, w11); uint v0 = jt * size.x + js; uvec4 p = uvec4(0); if (v0 < area) { p.x = unquantized[plane][v0]; } if ((v0 + 1) < (area)) { p.y = unquantized[plane][v0 + 1]; } if ((v0 + size.x) < (area)) { p.z = unquantized[plane][(v0 + size.x)]; } if ((v0 + size.x + 1) < (area)) { p.w = unquantized[plane][(v0 + size.x + 1)]; } unquantized_texel_weights[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4; } } } } int FindLayout(uint mode) { if ((mode & 3) != 0) { if ((mode & 8) != 0) { if ((mode & 4) != 0) { if ((mode & 0x100) != 0) { return 4; } return 3; } return 2; } if ((mode & 4) != 0) { return 1; } return 0; } if ((mode & 0x100) != 0) { if ((mode & 0x80) != 0) { if ((mode & 0x20) != 0) { return 8; } return 7; } return 9; } if ((mode & 0x80) != 0) { return 6; } return 5; } TexelWeightParams DecodeBlockInfo() { TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false); uint mode = StreamBits(11); if ((mode & 0x1ff) == 0x1fc) { if ((mode & 0x200) != 0) { params.void_extent_hdr = true; } else { params.void_extent_ldr = true; } if ((mode & 0x400) == 0 || StreamBits(1) == 0) { params.error_state = true; } return params; } if ((mode & 0xf) == 0) { params.error_state = true; return params; } if ((mode & 3) == 0 && (mode & 0x1c0) == 0x1c0) { params.error_state = true; return params; } uint A, B; uint mode_layout = FindLayout(mode); switch (mode_layout) { case 0: A = (mode >> 5) & 0x3; B = (mode >> 7) & 0x3; params.size = uvec2(B + 4, A + 2); break; case 1: A = (mode >> 5) & 0x3; B = (mode >> 7) & 0x3; params.size = uvec2(B + 8, A + 2); break; case 2: A = (mode >> 5) & 0x3; B = (mode >> 7) & 0x3; params.size = uvec2(A + 2, B + 8); break; case 3: A = (mode >> 5) & 0x3; B = (mode >> 7) & 0x1; params.size = uvec2(A + 2, B + 6); break; case 4: A = (mode >> 5) & 0x3; B = (mode >> 7) & 0x1; params.size = uvec2(B + 2, A + 2); break; case 5: A = (mode >> 5) & 0x3; params.size = uvec2(12, A + 2); break; case 6: A = (mode >> 5) & 0x3; params.size = uvec2(A + 2, 12); break; case 7: params.size = uvec2(6, 10); break; case 8: params.size = uvec2(10, 6); break; case 9: A = (mode >> 5) & 0x3; B = (mode >> 9) & 0x3; params.size = uvec2(A + 6, B + 6); break; default: params.error_state = true; break; } params.dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0); uint weight_index = (mode & 0x10) != 0 ? 1 : 0; if (mode_layout < 5) { weight_index |= (mode & 0x3) << 1; } else { weight_index |= (mode & 0xc) >> 1; } weight_index -= 2; if ((mode_layout != 9) && ((mode & 0x200) != 0)) { const int max_weights[6] = int[6](7, 8, 9, 10, 11, 12); params.max_weight = max_weights[weight_index]; } else { const int max_weights[6] = int[6](1, 2, 3, 4, 5, 6); params.max_weight = max_weights[weight_index]; } return params; } void FillError(ivec3 coord) { for (uint j = 0; j < block_dims.y; j++) { for (uint i = 0; i < block_dims.x; i++) { imageStore(dest_image, coord + ivec3(i, j, 0), vec4(0.0, 0.0, 0.0, 0.0)); } } } void FillVoidExtentLDR(ivec3 coord) { StreamBits(52); uint r_u = StreamBits(16); uint g_u = StreamBits(16); uint b_u = StreamBits(16); uint a_u = StreamBits(16); float a = float(a_u) / 65535.0f; float r = float(r_u) / 65535.0f; float g = float(g_u) / 65535.0f; float b = float(b_u) / 65535.0f; for (uint j = 0; j < block_dims.y; j++) { for (uint i = 0; i < block_dims.x; i++) { imageStore(dest_image, coord + ivec3(i, j, 0), vec4(r, g, b, a)); } } } void DecompressBlock(ivec3 coord) { TexelWeightParams params = DecodeBlockInfo(); if (params.error_state) { FillError(coord); return; } if (params.void_extent_hdr) { FillError(coord); return; } if (params.void_extent_ldr) { FillVoidExtentLDR(coord); return; } if ((params.size.x > block_dims.x) || (params.size.y > block_dims.y)) { FillError(coord); return; } uint num_partitions = StreamBits(2) + 1; if (num_partitions > 4 || (num_partitions == 4 && params.dual_plane)) { FillError(coord); return; } int plane_index = -1; uint partition_index = 1; uvec4 color_endpoint_mode = uvec4(0); uint ced_pointer = 0; uint base_cem = 0; if (num_partitions == 1) { color_endpoint_mode.x = StreamBits(4); partition_index = 0; } else { partition_index = StreamBits(10); base_cem = StreamBits(6); } uint base_mode = base_cem & 3; uint weight_bits = GetPackedBitSize(params.size, params.dual_plane, params.max_weight); uint remaining_bits = 128 - weight_bits - total_bitsread; uint extra_cem_bits = 0; if (base_mode > 0) { switch (num_partitions) { case 2: extra_cem_bits += 2; break; case 3: extra_cem_bits += 5; break; case 4: extra_cem_bits += 8; break; default: return; } } remaining_bits -= extra_cem_bits; uint plane_selector_bits = 0; if (params.dual_plane) { plane_selector_bits = 2; } remaining_bits -= plane_selector_bits; if (remaining_bits > 128) { // Bad data, more remaining bits than 4 bytes // return early return; } // Read color data... uint color_data_bits = remaining_bits; while (remaining_bits > 0) { int nb = int(min(remaining_bits, 32U)); uint b = StreamBits(nb); color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb)); ++ced_pointer; remaining_bits -= nb; } plane_index = int(StreamBits(plane_selector_bits)); if (base_mode > 0) { uint extra_cem = StreamBits(extra_cem_bits); uint cem = (extra_cem << 6) | base_cem; cem >>= 2; uvec4 C = uvec4(0); for (uint i = 0; i < num_partitions; i++) { C[i] = (cem & 1); cem >>= 1; } uvec4 M = uvec4(0); for (uint i = 0; i < num_partitions; i++) { M[i] = cem & 3; cem >>= 2; } for (uint i = 0; i < num_partitions; i++) { color_endpoint_mode[i] = base_mode; if (C[i] == 0) { --color_endpoint_mode[i]; } color_endpoint_mode[i] <<= 2; color_endpoint_mode[i] |= M[i]; } } else if (num_partitions > 1) { uint cem = base_cem >> 2; for (uint i = 0; i < num_partitions; i++) { color_endpoint_mode[i] = cem; } } DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits); uvec4 endpoints[4][2]; for (uint i = 0; i < num_partitions; i++) { ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]); } texel_weight_data = local_buff; texel_weight_data = bitfieldReverse(texel_weight_data).wzyx; uint clear_byte_start = (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1; uint byte_insert = ExtractBits(texel_weight_data, int(clear_byte_start - 1) * 8, 8) & uint( ((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1)); uint vec_index = (clear_byte_start - 1) >> 2; texel_weight_data[vec_index] = bitfieldInsert(texel_weight_data[vec_index], byte_insert, int((clear_byte_start - 1) % 4) * 8, 8); for (uint i = clear_byte_start; i < 16; ++i) { uint idx = i >> 2; texel_weight_data[idx] = bitfieldInsert(texel_weight_data[idx], 0, int(i % 4) * 8, 8); } texel_flag = true; // use texel "vector" and bit stream in integer decoding DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane)); UnquantizeTexelWeights(params.dual_plane, params.size); for (uint j = 0; j < block_dims.y; j++) { for (uint i = 0; i < block_dims.x; i++) { uint local_partition = 0; if (num_partitions > 1) { local_partition = Select2DPartition(partition_index, i, j, num_partitions, (block_dims.y * block_dims.x) < 32); } vec4 p; uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]); uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]); uvec4 plane_vec = uvec4(0); uvec4 weight_vec = uvec4(0); for (uint c = 0; c < 4; c++) { if (params.dual_plane && (((plane_index + 1) & 3) == c)) { plane_vec[c] = 1; } weight_vec[c] = unquantized_texel_weights[plane_vec[c]][j * block_dims.x + i]; } vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64); p = (Cf / 65535.0); imageStore(dest_image, coord + ivec3(i, j, 0), p.gbar); } } } void main() { uvec3 pos = gl_GlobalInvocationID; pos.x <<= BYTES_PER_BLOCK_LOG2; // Read as soon as possible due to its latency const uint swizzle = SwizzleOffset(pos.xy); const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT; uint offset = 0; offset += pos.z * layer_stride; offset += (block_y >> block_height) * block_size; offset += (block_y & block_height_mask) << GOB_SIZE_SHIFT; offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift; offset += swizzle; const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1)); if (any(greaterThanEqual(coord, imageSize(dest_image)))) { return; } current_index = 0; bitsread = 0; local_buff = astc_data[offset / 16]; DecompressBlock(coord); }