// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" #include "video_core/memory_manager.h" namespace Tegra { namespace Engines { class Maxwell3D final { public: explicit Maxwell3D(MemoryManager& memory_manager); ~Maxwell3D() = default; /// Write the value to the register identified by method. void WriteReg(u32 method, u32 value); /// Register structure of the Maxwell3D engine. /// TODO(Subv): This structure will need to be made bigger as more registers are discovered. struct Regs { static constexpr size_t NUM_REGS = 0xE36; enum class QueryMode : u32 { Write = 0, Sync = 1, }; static constexpr size_t MaxShaderProgram = 6; enum class ShaderProgram : u32 { VertexA = 0, VertexB = 1, TesselationControl = 2, TesselationEval = 3, Geometry = 4, Fragment = 5, }; enum class ShaderType : u32 { Vertex = 0, TesselationControl = 1, TesselationEval = 2, Geometry = 3, Fragment = 4, }; union { struct { INSERT_PADDING_WORDS(0x582); struct { u32 code_address_high; u32 code_address_low; GPUVAddr CodeAddress() const { return static_cast( (static_cast(code_address_high) << 32) | code_address_low); } } code_address; INSERT_PADDING_WORDS(1); struct { u32 vertex_end_gl; u32 vertex_begin_gl; } draw; INSERT_PADDING_WORDS(0x139); struct { u32 query_address_high; u32 query_address_low; u32 query_sequence; union { u32 raw; BitField<0, 2, QueryMode> mode; BitField<4, 1, u32> fence; BitField<12, 4, u32> unit; } query_get; GPUVAddr QueryAddress() const { return static_cast( (static_cast(query_address_high) << 32) | query_address_low); } } query; INSERT_PADDING_WORDS(0x13C); struct { union { BitField<0, 1, u32> enable; BitField<4, 4, ShaderProgram> program; }; u32 start_id; INSERT_PADDING_WORDS(1); u32 gpr_alloc; ShaderType type; INSERT_PADDING_WORDS(9); } shader_config[6]; INSERT_PADDING_WORDS(0x5D0); struct { u32 shader_code_call; u32 shader_code_args; } shader_code; INSERT_PADDING_WORDS(0x10); }; std::array reg_array; }; } regs{}; static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size"); private: /// Handles a write to the QUERY_GET register. void ProcessQueryGet(); /// Handles a write to the VERTEX_END_GL register, triggering a draw. void DrawArrays(); MemoryManager& memory_manager; }; #define ASSERT_REG_POSITION(field_name, position) \ static_assert(offsetof(Maxwell3D::Regs, field_name) == position * 4, \ "Field " #field_name " has invalid position") ASSERT_REG_POSITION(code_address, 0x582); ASSERT_REG_POSITION(draw, 0x585); ASSERT_REG_POSITION(query, 0x6C0); ASSERT_REG_POSITION(shader_config[0], 0x800); ASSERT_REG_POSITION(shader_code, 0xE24); #undef ASSERT_REG_POSITION } // namespace Engines } // namespace Tegra