// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" #include "video_core/engines/kepler_memory.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" namespace Tegra::Engines { KeplerMemory::KeplerMemory(Core::System& system, VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager) : system{system}, memory_manager(memory_manager), rasterizer{rasterizer} {} KeplerMemory::~KeplerMemory() = default; void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) { ASSERT_MSG(method_call.method < Regs::NUM_REGS, "Invalid KeplerMemory register, increase the size of the Regs structure"); regs.reg_array[method_call.method] = method_call.argument; switch (method_call.method) { case KEPLERMEMORY_REG_INDEX(exec): { state.write_offset = 0; break; } case KEPLERMEMORY_REG_INDEX(data): { ProcessData(method_call.argument); break; } } } void KeplerMemory::ProcessData(u32 data) { ASSERT_MSG(regs.exec.linear, "Non-linear uploads are not supported"); ASSERT(regs.dest.x == 0 && regs.dest.y == 0 && regs.dest.z == 0); // We have to invalidate the destination region to evict any outdated surfaces from the cache. // We do this before actually writing the new data because the destination address might // contain a dirty surface that will have to be written back to memory. const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)}; rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32)); memory_manager.Write(address, data); system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite(); state.write_offset++; } } // namespace Tegra::Engines