// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/assert.h" #include "common/logging/log.h" #include "video_core/engines/kepler_compute.h" #include "video_core/memory_manager.h" namespace Tegra::Engines { KeplerCompute::KeplerCompute(MemoryManager& memory_manager) : memory_manager{memory_manager} {} KeplerCompute::~KeplerCompute() = default; void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) { ASSERT_MSG(method_call.method < Regs::NUM_REGS, "Invalid KeplerCompute register, increase the size of the Regs structure"); regs.reg_array[method_call.method] = method_call.argument; switch (method_call.method) { case KEPLER_COMPUTE_REG_INDEX(launch): // Abort execution since compute shaders can be used to alter game memory (e.g. CUDA // kernels) UNREACHABLE_MSG("Compute shaders are not implemented"); break; default: break; } } } // namespace Tegra::Engines