// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/microprofile.h" #include "core/core.h" #include "core/memory.h" #include "video_core/dma_pusher.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" namespace Tegra { DmaPusher::DmaPusher(GPU& gpu) : gpu(gpu) {} DmaPusher::~DmaPusher() = default; MICROPROFILE_DEFINE(DispatchCalls, "GPU", "Execute command buffer", MP_RGB(128, 128, 192)); void DmaPusher::DispatchCalls() { MICROPROFILE_SCOPE(DispatchCalls); // On entering GPU code, assume all memory may be touched by the ARM core. gpu.Maxwell3D().dirty_flags.OnMemoryWrite(); dma_pushbuffer_subindex = 0; while (Core::System::GetInstance().IsPoweredOn()) { if (!Step()) { break; } } } bool DmaPusher::Step() { if (!ib_enable || dma_pushbuffer.empty()) { // pushbuffer empty and IB empty or nonexistent - nothing to do return false; } const CommandList& command_list{dma_pushbuffer.front()}; const CommandListHeader command_list_header{command_list[dma_pushbuffer_subindex++]}; GPUVAddr dma_get = command_list_header.addr; GPUVAddr dma_put = dma_get + command_list_header.size * sizeof(u32); bool non_main = command_list_header.is_non_main; if (dma_pushbuffer_subindex >= command_list.size()) { // We've gone through the current list, remove it from the queue dma_pushbuffer.pop(); dma_pushbuffer_subindex = 0; } if (command_list_header.size == 0) { return true; } // Push buffer non-empty, read a word command_headers.resize(command_list_header.size); gpu.MemoryManager().ReadBlock(dma_get, command_headers.data(), command_list_header.size * sizeof(u32)); for (const CommandHeader& command_header : command_headers) { // now, see if we're in the middle of a command if (dma_state.length_pending) { // Second word of long non-inc methods command - method count dma_state.length_pending = 0; dma_state.method_count = command_header.method_count_; } else if (dma_state.method_count) { // Data word of methods command CallMethod(command_header.argument); if (!dma_state.non_incrementing) { dma_state.method++; } if (dma_increment_once) { dma_state.non_incrementing = true; } dma_state.method_count--; } else { // No command active - this is the first word of a new one switch (command_header.mode) { case SubmissionMode::Increasing: SetState(command_header); dma_state.non_incrementing = false; dma_increment_once = false; break; case SubmissionMode::NonIncreasing: SetState(command_header); dma_state.non_incrementing = true; dma_increment_once = false; break; case SubmissionMode::Inline: dma_state.method = command_header.method; dma_state.subchannel = command_header.subchannel; CallMethod(command_header.arg_count); dma_state.non_incrementing = true; dma_increment_once = false; break; case SubmissionMode::IncreaseOnce: SetState(command_header); dma_state.non_incrementing = false; dma_increment_once = true; break; } } } if (!non_main) { // TODO (degasus): This is dead code, as dma_mget is never read. dma_mget = dma_put; } return true; } void DmaPusher::SetState(const CommandHeader& command_header) { dma_state.method = command_header.method; dma_state.subchannel = command_header.subchannel; dma_state.method_count = command_header.method_count; } void DmaPusher::CallMethod(u32 argument) const { gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count}); } } // namespace Tegra