// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "pica.h" #include "command_processor.h" #include "math.h" namespace Pica { Regs registers; namespace CommandProcessor { static inline void WritePicaReg(u32 id, u32 value) { u32 old_value = registers[id]; registers[id] = value; switch(id) { // It seems like these trigger vertex rendering case PICA_REG_INDEX(trigger_draw): case PICA_REG_INDEX(trigger_draw_indexed): { const auto& attribute_config = registers.vertex_attributes; const u8* const base_address = Memory::GetPointer(attribute_config.GetBaseAddress()); // Information about internal vertex attributes const u8* vertex_attribute_sources[16]; u32 vertex_attribute_strides[16]; u32 vertex_attribute_formats[16]; u32 vertex_attribute_elements[16]; u32 vertex_attribute_element_size[16]; // Setup attribute data from loaders for (int loader = 0; loader < 12; ++loader) { const auto& loader_config = attribute_config.attribute_loaders[loader]; const u8* load_address = base_address + loader_config.data_offset; // TODO: What happens if a loader overwrites a previous one's data? for (int component = 0; component < loader_config.component_count; ++component) { u32 attribute_index = loader_config.GetComponent(component); vertex_attribute_sources[attribute_index] = load_address; vertex_attribute_strides[attribute_index] = loader_config.byte_count; vertex_attribute_formats[attribute_index] = (u32)attribute_config.GetFormat(attribute_index); vertex_attribute_elements[attribute_index] = attribute_config.GetNumElements(attribute_index); vertex_attribute_element_size[attribute_index] = attribute_config.GetElementSizeInBytes(attribute_index); load_address += attribute_config.GetStride(attribute_index); } } // Load vertices bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed)); const auto& index_info = registers.index_array; const u8* index_address_8 = (u8*)base_address + index_info.offset; const u16* index_address_16 = (u16*)index_address_8; bool index_u16 = (bool)index_info.format; for (int index = 0; index < registers.num_vertices; ++index) { int vertex = is_indexed ? (index_u16 ? index_address_16[index] : index_address_8[index]) : index; if (is_indexed) { // TODO: Implement some sort of vertex cache! } // Initialize data for the current vertex struct { Math::Vec4 attr[16]; } input; for (int i = 0; i < attribute_config.GetNumTotalAttributes(); ++i) { for (int comp = 0; comp < vertex_attribute_elements[i]; ++comp) { const u8* srcdata = vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i]; const float srcval = (vertex_attribute_formats[i] == 0) ? *(s8*)srcdata : (vertex_attribute_formats[i] == 1) ? *(u8*)srcdata : (vertex_attribute_formats[i] == 2) ? *(s16*)srcdata : *(float*)srcdata; input.attr[i][comp] = float24::FromFloat32(srcval); DEBUG_LOG(GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08x + 0x%04x: %f", comp, i, vertex, index, attribute_config.GetBaseAddress(), vertex_attribute_sources[i] - base_address, srcdata - vertex_attribute_sources[i], input.attr[i][comp].ToFloat32()); } } // TODO: Run vertex data through vertex shader if (is_indexed) { // TODO: Add processed vertex to vertex cache! } // TODO: Submit vertex to primitive assembly } break; } default: break; } } static std::ptrdiff_t ExecuteCommandBlock(const u32* first_command_word) { const CommandHeader& header = *(const CommandHeader*)(&first_command_word[1]); u32* read_pointer = (u32*)first_command_word; // TODO: Take parameter mask into consideration! WritePicaReg(header.cmd_id, *read_pointer); read_pointer += 2; for (int i = 1; i < 1+header.extra_data_length; ++i) { u32 cmd = header.cmd_id + ((header.group_commands) ? i : 0); WritePicaReg(cmd, *read_pointer); ++read_pointer; } // align read pointer to 8 bytes if ((first_command_word - read_pointer) % 2) ++read_pointer; return read_pointer - first_command_word; } void ProcessCommandList(const u32* list, u32 size) { u32* read_pointer = (u32*)list; while (read_pointer < list + size) { read_pointer += ExecuteCommandBlock(read_pointer); } } } // namespace } // namespace