// SPDX-FileCopyrightText: Ryujinx Team and Contributors // SPDX-License-Identifier: MIT #include #include #include "common/settings.h" #include "video_core/command_classes/codecs/h264.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" namespace Tegra::Decoder { namespace { // ZigZag LUTs from libavcodec. constexpr std::array zig_zag_direct{ 0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48, 41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23, 30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63, }; constexpr std::array zig_zag_scan{ 0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4, 1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4, }; } // Anonymous namespace H264::H264(GPU& gpu_) : gpu(gpu_) {} H264::~H264() = default; const std::vector& H264::ComposeFrame(const NvdecCommon::NvdecRegisters& state, bool is_first_frame) { H264DecoderContext context; gpu.MemoryManager().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext)); const s64 frame_number = context.h264_parameter_set.frame_number.Value(); if (!is_first_frame && frame_number != 0) { frame.resize(context.stream_len); gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size()); return frame; } // Encode header H264BitWriter writer{}; writer.WriteU(1, 24); writer.WriteU(0, 1); writer.WriteU(3, 2); writer.WriteU(7, 5); writer.WriteU(100, 8); writer.WriteU(0, 8); writer.WriteU(31, 8); writer.WriteUe(0); const u32 chroma_format_idc = static_cast(context.h264_parameter_set.chroma_format_idc.Value()); writer.WriteUe(chroma_format_idc); if (chroma_format_idc == 3) { writer.WriteBit(false); } writer.WriteUe(0); writer.WriteUe(0); writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag writer.WriteBit(false); // Scaling matrix present flag writer.WriteUe(static_cast(context.h264_parameter_set.log2_max_frame_num_minus4.Value())); const auto order_cnt_type = static_cast(context.h264_parameter_set.pic_order_cnt_type.Value()); writer.WriteUe(order_cnt_type); if (order_cnt_type == 0) { writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt_lsb_minus4); } else if (order_cnt_type == 1) { writer.WriteBit(context.h264_parameter_set.delta_pic_order_always_zero_flag != 0); writer.WriteSe(0); writer.WriteSe(0); writer.WriteUe(0); } const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units / (context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2); // TODO (ameerj): Where do we get this number, it seems to be particular for each stream const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue(); const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU; const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u; writer.WriteUe(max_num_ref_frames); writer.WriteBit(false); writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1); writer.WriteUe(pic_height - 1); writer.WriteBit(context.h264_parameter_set.frame_mbs_only_flag != 0); if (!context.h264_parameter_set.frame_mbs_only_flag) { writer.WriteBit(context.h264_parameter_set.flags.mbaff_frame.Value() != 0); } writer.WriteBit(context.h264_parameter_set.flags.direct_8x8_inference.Value() != 0); writer.WriteBit(false); // Frame cropping flag writer.WriteBit(false); // VUI parameter present flag writer.End(); // H264 PPS writer.WriteU(1, 24); writer.WriteU(0, 1); writer.WriteU(3, 2); writer.WriteU(8, 5); writer.WriteUe(0); writer.WriteUe(0); writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0); writer.WriteBit(false); writer.WriteUe(0); writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active); writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active); writer.WriteBit(context.h264_parameter_set.flags.weighted_pred.Value() != 0); writer.WriteU(static_cast(context.h264_parameter_set.weighted_bipred_idc.Value()), 2); s32 pic_init_qp = static_cast(context.h264_parameter_set.pic_init_qp_minus26.Value()); writer.WriteSe(pic_init_qp); writer.WriteSe(0); s32 chroma_qp_index_offset = static_cast(context.h264_parameter_set.chroma_qp_index_offset.Value()); writer.WriteSe(chroma_qp_index_offset); writer.WriteBit(context.h264_parameter_set.deblocking_filter_control_present_flag != 0); writer.WriteBit(context.h264_parameter_set.flags.constrained_intra_pred.Value() != 0); writer.WriteBit(context.h264_parameter_set.redundant_pic_cnt_present_flag != 0); writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0); writer.WriteBit(true); for (s32 index = 0; index < 6; index++) { writer.WriteBit(true); std::span matrix{context.weight_scale}; writer.WriteScalingList(matrix, index * 16, 16); } if (context.h264_parameter_set.transform_8x8_mode_flag) { for (s32 index = 0; index < 2; index++) { writer.WriteBit(true); std::span matrix{context.weight_scale_8x8}; writer.WriteScalingList(matrix, index * 64, 64); } } s32 chroma_qp_index_offset2 = static_cast(context.h264_parameter_set.second_chroma_qp_index_offset.Value()); writer.WriteSe(chroma_qp_index_offset2); writer.End(); const auto& encoded_header = writer.GetByteArray(); frame.resize(encoded_header.size() + context.stream_len); std::memcpy(frame.data(), encoded_header.data(), encoded_header.size()); gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data() + encoded_header.size(), context.stream_len); return frame; } H264BitWriter::H264BitWriter() = default; H264BitWriter::~H264BitWriter() = default; void H264BitWriter::WriteU(s32 value, s32 value_sz) { WriteBits(value, value_sz); } void H264BitWriter::WriteSe(s32 value) { WriteExpGolombCodedInt(value); } void H264BitWriter::WriteUe(u32 value) { WriteExpGolombCodedUInt(value); } void H264BitWriter::End() { WriteBit(true); Flush(); } void H264BitWriter::WriteBit(bool state) { WriteBits(state ? 1 : 0, 1); } void H264BitWriter::WriteScalingList(std::span list, s32 start, s32 count) { std::vector scan(count); if (count == 16) { std::memcpy(scan.data(), zig_zag_scan.data(), scan.size()); } else { std::memcpy(scan.data(), zig_zag_direct.data(), scan.size()); } u8 last_scale = 8; for (s32 index = 0; index < count; index++) { const u8 value = list[start + scan[index]]; const s32 delta_scale = static_cast(value - last_scale); WriteSe(delta_scale); last_scale = value; } } std::vector& H264BitWriter::GetByteArray() { return byte_array; } const std::vector& H264BitWriter::GetByteArray() const { return byte_array; } void H264BitWriter::WriteBits(s32 value, s32 bit_count) { s32 value_pos = 0; s32 remaining = bit_count; while (remaining > 0) { s32 copy_size = remaining; const s32 free_bits = GetFreeBufferBits(); if (copy_size > free_bits) { copy_size = free_bits; } const s32 mask = (1 << copy_size) - 1; const s32 src_shift = (bit_count - value_pos) - copy_size; const s32 dst_shift = (buffer_size - buffer_pos) - copy_size; buffer |= ((value >> src_shift) & mask) << dst_shift; value_pos += copy_size; buffer_pos += copy_size; remaining -= copy_size; } } void H264BitWriter::WriteExpGolombCodedInt(s32 value) { const s32 sign = value <= 0 ? 0 : 1; if (value < 0) { value = -value; } value = (value << 1) - sign; WriteExpGolombCodedUInt(value); } void H264BitWriter::WriteExpGolombCodedUInt(u32 value) { const s32 size = 32 - std::countl_zero(value + 1); WriteBits(1, size); value -= (1U << (size - 1)) - 1; WriteBits(static_cast(value), size - 1); } s32 H264BitWriter::GetFreeBufferBits() { if (buffer_pos == buffer_size) { Flush(); } return buffer_size - buffer_pos; } void H264BitWriter::Flush() { if (buffer_pos == 0) { return; } byte_array.push_back(static_cast(buffer)); buffer = 0; buffer_pos = 0; } } // namespace Tegra::Decoder