// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/common_types.h" namespace Shader { enum class Stage : u32 { Compute, VertexA, VertexB, TessellationControl, TessellationEval, Geometry, Fragment, }; } // namespace Shader