// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/profile.h" #include "shader_recompiler/shader_info.h" namespace Shader { [[nodiscard]] std::pair> RecompileSPIRV(const Profile& profile, Environment& env, u32 start_address); } // namespace Shader