// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { namespace { enum class Mode : u64 { Default, CovMask, Covered, Offset, CentroidOffset, MyIndex, }; } // Anonymous namespace void TranslatorVisitor::PIXLD(u64 insn) { union { u64 raw; BitField<31, 3, Mode> mode; BitField<0, 8, IR::Reg> dest_reg; BitField<8, 8, IR::Reg> addr_reg; BitField<20, 8, s64> addr_offset; BitField<45, 3, IR::Pred> dest_pred; } const pixld{insn}; if (pixld.dest_pred != IR::Pred::PT) { throw NotImplementedException("Destination predicate"); } if (pixld.addr_reg != IR::Reg::RZ || pixld.addr_offset != 0) { throw NotImplementedException("Non-zero source register"); } switch (pixld.mode) { case Mode::MyIndex: X(pixld.dest_reg, ir.SampleId()); break; default: throw NotImplementedException("Mode {}", pixld.mode.Value()); } } } // namespace Shader::Maxwell