// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { namespace { void LEA_hi(TranslatorVisitor& v, u64 insn, const IR::U32& base, IR::U32 offset_hi, u64 scale, bool neg, bool x) { union { u64 insn; BitField<0, 8, IR::Reg> dest_reg; BitField<8, 8, IR::Reg> offset_lo_reg; BitField<48, 3, IR::Pred> pred; } const lea{insn}; if (x) { throw NotImplementedException("LEA.HI X"); } if (lea.pred != IR::Pred::PT) { throw NotImplementedException("LEA.LO Pred"); } const IR::U32 offset_lo{v.X(lea.offset_lo_reg)}; const IR::U64 packed_offset{v.ir.PackUint2x32(v.ir.CompositeConstruct(offset_lo, offset_hi))}; const IR::U64 offset{neg ? IR::U64{v.ir.INeg(packed_offset)} : packed_offset}; const s32 hi_scale{32 - static_cast(scale)}; const IR::U64 scaled_offset{v.ir.ShiftRightLogical(offset, v.ir.Imm32(hi_scale))}; const IR::U32 scaled_offset_w0{v.ir.CompositeExtract(v.ir.UnpackUint2x32(scaled_offset), 0)}; IR::U32 result{v.ir.IAdd(base, scaled_offset_w0)}; v.X(lea.dest_reg, result); } void LEA_lo(TranslatorVisitor& v, u64 insn, const IR::U32& base) { union { u64 insn; BitField<0, 8, IR::Reg> dest_reg; BitField<8, 8, IR::Reg> offset_lo_reg; BitField<39, 5, u64> scale; BitField<45, 1, u64> neg; BitField<46, 1, u64> x; BitField<48, 3, IR::Pred> pred; } const lea{insn}; if (lea.x != 0) { throw NotImplementedException("LEA.LO X"); } if (lea.pred != IR::Pred::PT) { throw NotImplementedException("LEA.LO Pred"); } const IR::U32 offset_lo{v.X(lea.offset_lo_reg)}; const s32 scale{static_cast(lea.scale)}; const IR::U32 offset{lea.neg != 0 ? IR::U32{v.ir.INeg(offset_lo)} : offset_lo}; const IR::U32 scaled_offset{v.ir.ShiftLeftLogical(offset, v.ir.Imm32(scale))}; IR::U32 result{v.ir.IAdd(base, scaled_offset)}; v.X(lea.dest_reg, result); } } // Anonymous namespace void TranslatorVisitor::LEA_hi_reg(u64 insn) { union { u64 insn; BitField<28, 5, u64> scale; BitField<37, 1, u64> neg; BitField<38, 1, u64> x; } const lea{insn}; LEA_hi(*this, insn, GetReg20(insn), GetReg39(insn), lea.scale, lea.neg != 0, lea.x != 0); } void TranslatorVisitor::LEA_hi_cbuf(u64 insn) { union { u64 insn; BitField<51, 5, u64> scale; BitField<56, 1, u64> neg; BitField<57, 1, u64> x; } const lea{insn}; LEA_hi(*this, insn, GetCbuf(insn), GetReg39(insn), lea.scale, lea.neg != 0, lea.x != 0); } void TranslatorVisitor::LEA_lo_reg(u64 insn) { LEA_lo(*this, insn, GetReg20(insn)); } void TranslatorVisitor::LEA_lo_cbuf(u64 insn) { LEA_lo(*this, insn, GetCbuf(insn)); } void TranslatorVisitor::LEA_lo_imm(u64 insn) { LEA_lo(*this, insn, GetImm20(insn)); } } // namespace Shader::Maxwell