// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { namespace { void IADD(TranslatorVisitor& v, u64 insn, const IR::U32 op_b, bool neg_a, bool po, bool sat, bool x, bool cc) { union { u64 raw; BitField<0, 8, IR::Reg> dest_reg; BitField<8, 8, IR::Reg> src_a; } const iadd{insn}; if (sat) { throw NotImplementedException("IADD SAT"); } if (x && po) { throw NotImplementedException("IADD X+PO"); } // Operand A is always read from here, negated if needed IR::U32 op_a{v.X(iadd.src_a)}; if (neg_a) { op_a = v.ir.INeg(op_a); } // Add both operands IR::U32 result{v.ir.IAdd(op_a, op_b)}; if (x) { const IR::U32 carry{v.ir.Select(v.ir.GetCFlag(), v.ir.Imm32(1), v.ir.Imm32(0))}; result = v.ir.IAdd(result, carry); } if (po) { // .PO adds one to the result result = v.ir.IAdd(result, v.ir.Imm32(1)); } if (cc) { // Store flags // TODO: Does this grab the result pre-PO or after? if (po) { throw NotImplementedException("IADD CC+PO"); } // TODO: How does CC behave when X is set? if (x) { throw NotImplementedException("IADD X+CC"); } v.SetZFlag(v.ir.GetZeroFromOp(result)); v.SetSFlag(v.ir.GetSignFromOp(result)); v.SetCFlag(v.ir.GetCarryFromOp(result)); v.SetOFlag(v.ir.GetOverflowFromOp(result)); } // Store result v.X(iadd.dest_reg, result); } void IADD(TranslatorVisitor& v, u64 insn, IR::U32 op_b) { union { u64 insn; BitField<43, 1, u64> x; BitField<47, 1, u64> cc; BitField<48, 2, u64> three_for_po; BitField<48, 1, u64> neg_b; BitField<49, 1, u64> neg_a; BitField<50, 1, u64> sat; } const iadd{insn}; const bool po{iadd.three_for_po == 3}; const bool neg_a{!po && iadd.neg_a != 0}; if (!po && iadd.neg_b != 0) { op_b = v.ir.INeg(op_b); } IADD(v, insn, op_b, iadd.neg_a != 0, po, iadd.sat != 0, iadd.x != 0, iadd.cc != 0); } } // Anonymous namespace void TranslatorVisitor::IADD_reg(u64 insn) { IADD(*this, insn, GetReg20(insn)); } void TranslatorVisitor::IADD_cbuf(u64 insn) { IADD(*this, insn, GetCbuf(insn)); } void TranslatorVisitor::IADD_imm(u64 insn) { IADD(*this, insn, GetImm20(insn)); } void TranslatorVisitor::IADD32I(u64 insn) { union { u64 raw; BitField<52, 1, u64> cc; BitField<53, 1, u64> x; BitField<54, 1, u64> sat; BitField<55, 2, u64> three_for_po; BitField<56, 1, u64> neg_a; } const iadd32i{insn}; const bool po{iadd32i.three_for_po == 3}; const bool neg_a{!po && iadd32i.neg_a != 0}; IADD(*this, insn, GetImm32(insn), neg_a, po, iadd32i.sat != 0, iadd32i.x != 0, iadd32i.cc != 0); } } // namespace Shader::Maxwell