// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" namespace Shader::Maxwell { namespace { void HADD2(TranslatorVisitor& v, u64 insn, Merge merge, bool ftz, bool sat, bool abs_a, bool neg_a, Swizzle swizzle_a, bool abs_b, bool neg_b, Swizzle swizzle_b, const IR::U32& src_b) { union { u64 raw; BitField<0, 8, IR::Reg> dest_reg; BitField<8, 8, IR::Reg> src_a; } const hadd2{insn}; auto [lhs_a, rhs_a]{Extract(v.ir, v.X(hadd2.src_a), swizzle_a)}; auto [lhs_b, rhs_b]{Extract(v.ir, src_b, swizzle_b)}; const bool promotion{lhs_a.Type() != lhs_b.Type()}; if (promotion) { if (lhs_a.Type() == IR::Type::F16) { lhs_a = v.ir.FPConvert(32, lhs_a); rhs_a = v.ir.FPConvert(32, rhs_a); } if (lhs_b.Type() == IR::Type::F16) { lhs_b = v.ir.FPConvert(32, lhs_b); rhs_b = v.ir.FPConvert(32, rhs_b); } } lhs_a = v.ir.FPAbsNeg(lhs_a, abs_a, neg_a); rhs_a = v.ir.FPAbsNeg(rhs_a, abs_a, neg_a); lhs_b = v.ir.FPAbsNeg(lhs_b, abs_b, neg_b); rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b); const IR::FpControl fp_control{ .no_contraction = true, .rounding = IR::FpRounding::DontCare, .fmz_mode = (ftz ? IR::FmzMode::FTZ : IR::FmzMode::None), }; IR::F16F32F64 lhs{v.ir.FPAdd(lhs_a, lhs_b, fp_control)}; IR::F16F32F64 rhs{v.ir.FPAdd(rhs_a, rhs_b, fp_control)}; if (sat) { lhs = v.ir.FPSaturate(lhs); rhs = v.ir.FPSaturate(rhs); } if (promotion) { lhs = v.ir.FPConvert(16, lhs); rhs = v.ir.FPConvert(16, rhs); } v.X(hadd2.dest_reg, MergeResult(v.ir, hadd2.dest_reg, lhs, rhs, merge)); } void HADD2(TranslatorVisitor& v, u64 insn, bool sat, bool abs_b, bool neg_b, Swizzle swizzle_b, const IR::U32& src_b) { union { u64 raw; BitField<49, 2, Merge> merge; BitField<39, 1, u64> ftz; BitField<43, 1, u64> neg_a; BitField<44, 1, u64> abs_a; BitField<47, 2, Swizzle> swizzle_a; } const hadd2{insn}; HADD2(v, insn, hadd2.merge, hadd2.ftz != 0, sat, hadd2.abs_a != 0, hadd2.neg_a != 0, hadd2.swizzle_a, abs_b, neg_b, swizzle_b, src_b); } } // Anonymous namespace void TranslatorVisitor::HADD2_reg(u64 insn) { union { u64 raw; BitField<32, 1, u64> sat; BitField<31, 1, u64> neg_b; BitField<30, 1, u64> abs_b; BitField<28, 2, Swizzle> swizzle_b; } const hadd2{insn}; HADD2(*this, insn, hadd2.sat != 0, hadd2.abs_b != 0, hadd2.neg_b != 0, hadd2.swizzle_b, GetReg20(insn)); } void TranslatorVisitor::HADD2_cbuf(u64 insn) { union { u64 raw; BitField<52, 1, u64> sat; BitField<56, 1, u64> neg_b; BitField<54, 1, u64> abs_b; } const hadd2{insn}; HADD2(*this, insn, hadd2.sat != 0, hadd2.abs_b != 0, hadd2.neg_b != 0, Swizzle::F32, GetCbuf(insn)); } void TranslatorVisitor::HADD2_imm(u64 insn) { union { u64 raw; BitField<52, 1, u64> sat; BitField<56, 1, u64> neg_high; BitField<30, 9, u64> high; BitField<29, 1, u64> neg_low; BitField<20, 9, u64> low; } const hadd2{insn}; const u32 imm{ static_cast(hadd2.low << 6) | static_cast((hadd2.neg_low != 0 ? 1 : 0) << 15) | static_cast(hadd2.high << 22) | static_cast((hadd2.neg_high != 0 ? 1 : 0) << 31)}; HADD2(*this, insn, hadd2.sat != 0, false, false, Swizzle::H1_H0, ir.Imm32(imm)); } void TranslatorVisitor::HADD2_32I(u64 insn) { union { u64 raw; BitField<55, 1, u64> ftz; BitField<52, 1, u64> sat; BitField<56, 1, u64> neg_a; BitField<53, 2, Swizzle> swizzle_a; BitField<20, 32, u64> imm32; } const hadd2{insn}; const u32 imm{static_cast(hadd2.imm32)}; HADD2(*this, insn, Merge::H1_H0, hadd2.ftz != 0, hadd2.sat != 0, false, hadd2.neg_a != 0, hadd2.swizzle_a, false, false, Swizzle::H1_H0, ir.Imm32(imm)); } } // namespace Shader::Maxwell