// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { namespace { void BFI(TranslatorVisitor& v, u64 insn, const IR::U32& src_a, const IR::U32& base) { union { u64 insn; BitField<0, 8, IR::Reg> dest_reg; BitField<8, 8, IR::Reg> insert_reg; } const bfi{insn}; const IR::U32 offset{v.ir.BitFieldExtract(src_a, v.ir.Imm32(0), v.ir.Imm32(8), false)}; const IR::U32 unsafe_count{v.ir.BitFieldExtract(src_a, v.ir.Imm32(8), v.ir.Imm32(8), false)}; const IR::U32 max_size{v.ir.Imm32(32)}; // Edge case conditions const IR::U1 zero_offset{v.ir.IEqual(offset, v.ir.Imm32(0))}; const IR::U1 exceed_offset{v.ir.IGreaterThanEqual(offset, max_size, false)}; const IR::U1 exceed_count{v.ir.IGreaterThanEqual(unsafe_count, max_size, false)}; const IR::U32 remaining_size{v.ir.ISub(max_size, offset)}; const IR::U32 safe_count{v.ir.Select(exceed_count, remaining_size, unsafe_count)}; const IR::U32 insert{v.X(bfi.insert_reg)}; IR::U32 result{v.ir.BitFieldInsert(base, insert, offset, safe_count)}; result = IR::U32{v.ir.Select(exceed_offset, base, result)}; result = IR::U32{v.ir.Select(zero_offset, base, result)}; v.X(bfi.dest_reg, result); } } // Anonymous namespace void TranslatorVisitor::BFI_reg(u64 insn) { BFI(*this, insn, GetReg20(insn), GetReg39(insn)); } void TranslatorVisitor::BFI_rc(u64 insn) { BFI(*this, insn, GetReg39(insn), GetCbuf(insn)); } void TranslatorVisitor::BFI_cr(u64 insn) { BFI(*this, insn, GetCbuf(insn), GetReg39(insn)); } void TranslatorVisitor::BFI_imm(u64 insn) { BFI(*this, insn, GetImm20(insn), GetReg39(insn)); } } // namespace Shader::Maxwell