// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/microinstruction.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" #include "shader_recompiler/object_pool.h" namespace Shader::Maxwell { [[nodiscard]] IR::BlockList VisitAST(ObjectPool& inst_pool, ObjectPool& block_pool, Environment& env, Flow::CFG& cfg); } // namespace Shader::Maxwell