// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include "shader_recompiler/backend/glsl/var_alloc.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/value.h" namespace Shader::Backend::GLSL { namespace { std::string TypePrefix(GlslVarType type) { switch (type) { case GlslVarType::U1: return "b_"; case GlslVarType::F16x2: return "f16x2_"; case GlslVarType::U32: return "u_"; case GlslVarType::F32: return "f_"; case GlslVarType::U64: return "u64_"; case GlslVarType::F64: return "d_"; case GlslVarType::U32x2: return "u2_"; case GlslVarType::F32x2: return "f2_"; case GlslVarType::U32x3: return "u3_"; case GlslVarType::F32x3: return "f3_"; case GlslVarType::U32x4: return "u4_"; case GlslVarType::F32x4: return "f4_"; case GlslVarType::PrecF32: return "pf_"; case GlslVarType::PrecF64: return "pd_"; case GlslVarType::Void: return ""; default: throw NotImplementedException("Type {}", type); } } std::string FormatFloat(std::string_view value, IR::Type type) { // TODO: Confirm FP64 nan/inf if (type == IR::Type::F32) { if (value == "nan") { return "utof(0x7fc00000)"; } if (value == "inf") { return "utof(0x7f800000)"; } if (value == "-inf") { return "utof(0xff800000)"; } } if (value.find_first_of('e') != std::string_view::npos) { // scientific notation const auto cast{type == IR::Type::F32 ? "float" : "double"}; return fmt::format("{}({})", cast, value); } const bool needs_dot{value.find_first_of('.') == std::string_view::npos}; const bool needs_suffix{!value.ends_with('f')}; const auto suffix{type == IR::Type::F32 ? "f" : "lf"}; return fmt::format("{}{}{}", value, needs_dot ? "." : "", needs_suffix ? suffix : ""); } std::string MakeImm(const IR::Value& value) { switch (value.Type()) { case IR::Type::U1: return fmt::format("{}", value.U1() ? "true" : "false"); case IR::Type::U32: return fmt::format("{}u", value.U32()); case IR::Type::F32: return FormatFloat(fmt::format("{}", value.F32()), IR::Type::F32); case IR::Type::U64: return fmt::format("{}ul", value.U64()); case IR::Type::F64: return FormatFloat(fmt::format("{}", value.F64()), IR::Type::F64); case IR::Type::Void: return ""; default: throw NotImplementedException("Immediate type {}", value.Type()); } } } // Anonymous namespace std::string VarAlloc::Representation(u32 index, GlslVarType type) const { const auto prefix{TypePrefix(type)}; return fmt::format("{}{}", prefix, index); } std::string VarAlloc::Representation(Id id) const { return Representation(id.index, id.type); } std::string VarAlloc::Define(IR::Inst& inst, GlslVarType type) { if (inst.HasUses()) { inst.SetDefinition(Alloc(type)); return Representation(inst.Definition()); } else { Id id{}; id.type.Assign(type); GetUseTracker(type).uses_temp = true; inst.SetDefinition(id); return 't' + Representation(inst.Definition()); } } std::string VarAlloc::Define(IR::Inst& inst, IR::Type type) { return Define(inst, RegType(type)); } std::string VarAlloc::PhiDefine(IR::Inst& inst, IR::Type type) { return AddDefine(inst, RegType(type)); } std::string VarAlloc::AddDefine(IR::Inst& inst, GlslVarType type) { if (inst.HasUses()) { inst.SetDefinition(Alloc(type)); return Representation(inst.Definition()); } else { return ""; } } std::string VarAlloc::Consume(const IR::Value& value) { return value.IsImmediate() ? MakeImm(value) : ConsumeInst(*value.InstRecursive()); } std::string VarAlloc::ConsumeInst(IR::Inst& inst) { inst.DestructiveRemoveUsage(); if (!inst.HasUses()) { Free(inst.Definition()); } return Representation(inst.Definition()); } std::string VarAlloc::GetGlslType(IR::Type type) const { return GetGlslType(RegType(type)); } Id VarAlloc::Alloc(GlslVarType type) { auto& use_tracker{GetUseTracker(type)}; const auto num_vars{use_tracker.var_use.size()}; for (size_t var = 0; var < num_vars; ++var) { if (use_tracker.var_use[var]) { continue; } use_tracker.num_used = std::max(use_tracker.num_used, var + 1); use_tracker.var_use[var] = true; Id ret{}; ret.is_valid.Assign(1); ret.type.Assign(type); ret.index.Assign(static_cast(var)); return ret; } // Allocate a new variable use_tracker.var_use.push_back(true); Id ret{}; ret.is_valid.Assign(1); ret.type.Assign(type); ret.index.Assign(static_cast(use_tracker.num_used)); ++use_tracker.num_used; return ret; } void VarAlloc::Free(Id id) { if (id.is_valid == 0) { throw LogicError("Freeing invalid variable"); } auto& use_tracker{GetUseTracker(id.type)}; use_tracker.var_use[id.index] = false; } GlslVarType VarAlloc::RegType(IR::Type type) const { switch (type) { case IR::Type::U1: return GlslVarType::U1; case IR::Type::U32: return GlslVarType::U32; case IR::Type::F32: return GlslVarType::F32; case IR::Type::U64: return GlslVarType::U64; case IR::Type::F64: return GlslVarType::F64; default: throw NotImplementedException("IR type {}", type); } } std::string VarAlloc::GetGlslType(GlslVarType type) const { switch (type) { case GlslVarType::U1: return "bool"; case GlslVarType::F16x2: return "f16vec2"; case GlslVarType::U32: return "uint"; case GlslVarType::F32: case GlslVarType::PrecF32: return "float"; case GlslVarType::U64: return "uint64_t"; case GlslVarType::F64: case GlslVarType::PrecF64: return "double"; case GlslVarType::U32x2: return "uvec2"; case GlslVarType::F32x2: return "vec2"; case GlslVarType::U32x3: return "uvec3"; case GlslVarType::F32x3: return "vec3"; case GlslVarType::U32x4: return "uvec4"; case GlslVarType::F32x4: return "vec4"; case GlslVarType::Void: return ""; default: throw NotImplementedException("Type {}", type); } } VarAlloc::UseTracker& VarAlloc::GetUseTracker(GlslVarType type) { switch (type) { case GlslVarType::U1: return var_bool; case GlslVarType::F16x2: return var_f16x2; case GlslVarType::U32: return var_u32; case GlslVarType::F32: return var_f32; case GlslVarType::U64: return var_u64; case GlslVarType::F64: return var_f64; case GlslVarType::U32x2: return var_u32x2; case GlslVarType::F32x2: return var_f32x2; case GlslVarType::U32x3: return var_u32x3; case GlslVarType::F32x3: return var_f32x3; case GlslVarType::U32x4: return var_u32x4; case GlslVarType::F32x4: return var_f32x4; case GlslVarType::PrecF32: return var_precf32; case GlslVarType::PrecF64: return var_precf64; default: throw NotImplementedException("Type {}", type); } } const VarAlloc::UseTracker& VarAlloc::GetUseTracker(GlslVarType type) const { switch (type) { case GlslVarType::U1: return var_bool; case GlslVarType::F16x2: return var_f16x2; case GlslVarType::U32: return var_u32; case GlslVarType::F32: return var_f32; case GlslVarType::U64: return var_u64; case GlslVarType::F64: return var_f64; case GlslVarType::U32x2: return var_u32x2; case GlslVarType::F32x2: return var_f32x2; case GlslVarType::U32x3: return var_u32x3; case GlslVarType::F32x3: return var_f32x3; case GlslVarType::U32x4: return var_u32x4; case GlslVarType::F32x4: return var_f32x4; case GlslVarType::PrecF32: return var_precf32; case GlslVarType::PrecF64: return var_precf64; default: throw NotImplementedException("Type {}", type); } } } // namespace Shader::Backend::GLSL