// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/ir/value.h" #ifdef _MSC_VER #pragma warning(disable : 4100) #endif namespace Shader::Backend::GLASM { #define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__) void EmitGetRegister(EmitContext& ctx) { NotImplemented(); } void EmitSetRegister(EmitContext& ctx) { NotImplemented(); } void EmitGetPred(EmitContext& ctx) { NotImplemented(); } void EmitSetPred(EmitContext& ctx) { NotImplemented(); } void EmitSetGotoVariable(EmitContext& ctx) { NotImplemented(); } void EmitGetGotoVariable(EmitContext& ctx) { NotImplemented(); } void EmitSetIndirectBranchVariable(EmitContext& ctx) { NotImplemented(); } void EmitGetIndirectBranchVariable(EmitContext& ctx) { NotImplemented(); } void EmitGetZFlag(EmitContext& ctx) { NotImplemented(); } void EmitGetSFlag(EmitContext& ctx) { NotImplemented(); } void EmitGetCFlag(EmitContext& ctx) { NotImplemented(); } void EmitGetOFlag(EmitContext& ctx) { NotImplemented(); } void EmitSetZFlag(EmitContext& ctx) { NotImplemented(); } void EmitSetSFlag(EmitContext& ctx) { NotImplemented(); } void EmitSetCFlag(EmitContext& ctx) { NotImplemented(); } void EmitSetOFlag(EmitContext& ctx) { NotImplemented(); } void EmitGetZeroFromOp(EmitContext& ctx) { NotImplemented(); } void EmitGetSignFromOp(EmitContext& ctx) { NotImplemented(); } void EmitGetCarryFromOp(EmitContext& ctx) { NotImplemented(); } void EmitGetOverflowFromOp(EmitContext& ctx) { NotImplemented(); } void EmitGetSparseFromOp(EmitContext& ctx) { NotImplemented(); } void EmitGetInBoundsFromOp(EmitContext& ctx) { NotImplemented(); } } // namespace Shader::Backend::GLASM