// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "shader_recompiler/backend/glasm/emit_context.h" #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/frontend/ir/value.h" namespace Shader::Backend::GLASM { void EmitBindlessImageAtomicIAdd32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicSMin32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicUMin32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicSMax32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicUMax32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicInc32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicDec32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicAnd32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicOr32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicXor32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBindlessImageAtomicExchange32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicIAdd32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicSMin32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicUMin32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicSMax32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicUMax32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicInc32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicDec32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicAnd32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicOr32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicXor32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitBoundImageAtomicExchange32(EmitContext&) { throw LogicError("Unreachable instruction"); } void EmitImageAtomicIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicSMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarS32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicUMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicSMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarS32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicUMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicInc32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicDec32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) { throw NotImplementedException("GLASM instruction"); } void EmitImageAtomicExchange32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) { throw NotImplementedException("GLASM instruction"); } } // namespace Shader::Backend::GLASM