// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/common_types.h" namespace Shader::Backend { struct Bindings { u32 unified{}; u32 uniform_buffer{}; u32 storage_buffer{}; u32 texture{}; u32 image{}; u32 texture_scaling_index{}; u32 image_scaling_index{}; }; } // namespace Shader::Backend