// Copyright 2018 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include #include #include "common/common_types.h" #include "common/param_package.h" #include "common/thread.h" #include "common/threadsafe_queue.h" #include "common/vector_math.h" #include "core/frontend/input.h" #include "input_common/motion_input.h" namespace InputCommon::CemuhookUDP { constexpr char DEFAULT_SRV[] = "127.0.0.1:26760"; class Socket; namespace Response { struct PadData; struct PortInfo; struct TouchPad; struct Version; } // namespace Response enum class PadMotion { GyroX, GyroY, GyroZ, AccX, AccY, AccZ, Undefined, }; enum class PadTouch { Click, Undefined, }; struct UDPPadStatus { std::string host{"127.0.0.1"}; u16 port{26760}; std::size_t pad_index{}; PadMotion motion{PadMotion::Undefined}; f32 motion_value{0.0f}; }; struct DeviceStatus { std::mutex update_mutex; Input::MotionStatus motion_status; std::tuple touch_status; // calibration data for scaling the device's touch area to 3ds struct CalibrationData { u16 min_x{}; u16 min_y{}; u16 max_x{}; u16 max_y{}; }; std::optional touch_calibration; }; class Client { public: // Initialize the UDP client capture and read sequence Client(); // Close and release the client ~Client(); // Used for polling void BeginConfiguration(); void EndConfiguration(); std::vector GetInputDevices() const; bool DeviceConnected(std::size_t client) const; void ReloadSockets(); Common::SPSCQueue& GetPadQueue(); const Common::SPSCQueue& GetPadQueue() const; DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad); const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const; Input::TouchStatus& GetTouchState(); const Input::TouchStatus& GetTouchState() const; private: struct ClientData { std::string host{"127.0.0.1"}; u16 port{26760}; std::size_t pad_index{}; std::unique_ptr socket; DeviceStatus status; std::thread thread; u64 packet_sequence{}; s8 active{-1}; // Realtime values // motion is initalized with PID values for drift correction on joycons InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f}; std::chrono::time_point last_motion_update; }; // For shutting down, clear all data, join all threads, release usb void Reset(); // Translates configuration to client number std::size_t GetClientNumber(std::string_view host, u16 port, std::size_t pad) const; void OnVersion(Response::Version); void OnPortInfo(Response::PortInfo); void OnPadData(Response::PadData, std::size_t client); void StartCommunication(std::size_t client, const std::string& host, u16 port, std::size_t pad_index, u32 client_id); void UpdateYuzuSettings(std::size_t client, const Common::Vec3& acc, const Common::Vec3& gyro); // Returns an unused finger id, if there is no fingers available std::nullopt will be // returned std::optional GetUnusedFingerID() const; // Merges and updates all touch inputs into the touch_status array void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id); bool configuring = false; // Allocate clients for 8 udp servers static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8; // Each client can have up 2 touch inputs static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2; std::array clients{}; Common::SPSCQueue pad_queue{}; Input::TouchStatus touch_status{}; std::array finger_id{}; }; /// An async job allowing configuration of the touchpad calibration. class CalibrationConfigurationJob { public: enum class Status { Initialized, Ready, Stage1Completed, Completed, }; /** * Constructs and starts the job with the specified parameter. * * @param status_callback Callback for job status updates * @param data_callback Called when calibration data is ready */ explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function status_callback, std::function data_callback); ~CalibrationConfigurationJob(); void Stop(); private: Common::Event complete_event; }; void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, const std::function& success_callback, const std::function& failure_callback); } // namespace InputCommon::CemuhookUDP