// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/settings.h" #include "common/threadsafe_queue.h" #include "input_common/tas/tas_input.h" #include "input_common/tas/tas_poller.h" namespace InputCommon { class TasButton final : public Input::ButtonDevice { public: explicit TasButton(u32 button_, u32 pad_, const TasInput::Tas* tas_input_) : button(button_), pad(pad_), tas_input(tas_input_) {} bool GetStatus() const override { return (tas_input->GetTasState(pad).buttons & button) != 0; } private: const u32 button; const u32 pad; const TasInput::Tas* tas_input; }; TasButtonFactory::TasButtonFactory(std::shared_ptr tas_input_) : tas_input(std::move(tas_input_)) {} std::unique_ptr TasButtonFactory::Create(const Common::ParamPackage& params) { const auto button_id = params.Get("button", 0); const auto pad = params.Get("pad", 0); return std::make_unique(button_id, pad, tas_input.get()); } class TasAnalog final : public Input::AnalogDevice { public: explicit TasAnalog(u32 pad_, u32 axis_x_, u32 axis_y_, const TasInput::Tas* tas_input_) : pad(pad_), axis_x(axis_x_), axis_y(axis_y_), tas_input(tas_input_) {} float GetAxis(u32 axis) const { std::lock_guard lock{mutex}; return tas_input->GetTasState(pad).axis.at(axis); } std::pair GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const { float x = GetAxis(analog_axis_x); float y = GetAxis(analog_axis_y); // Make sure the coordinates are in the unit circle, // otherwise normalize it. float r = x * x + y * y; if (r > 1.0f) { r = std::sqrt(r); x /= r; y /= r; } return {x, y}; } std::tuple GetStatus() const override { return GetAnalog(axis_x, axis_y); } Input::AnalogProperties GetAnalogProperties() const override { return {0.0f, 1.0f, 0.5f}; } private: const u32 pad; const u32 axis_x; const u32 axis_y; const TasInput::Tas* tas_input; mutable std::mutex mutex; }; /// An analog device factory that creates analog devices from GC Adapter TasAnalogFactory::TasAnalogFactory(std::shared_ptr tas_input_) : tas_input(std::move(tas_input_)) {} /** * Creates analog device from joystick axes * @param params contains parameters for creating the device: * - "port": the nth gcpad on the adapter * - "axis_x": the index of the axis to be bind as x-axis * - "axis_y": the index of the axis to be bind as y-axis */ std::unique_ptr TasAnalogFactory::Create(const Common::ParamPackage& params) { const auto pad = static_cast(params.Get("pad", 0)); const auto axis_x = static_cast(params.Get("axis_x", 0)); const auto axis_y = static_cast(params.Get("axis_y", 1)); return std::make_unique(pad, axis_x, axis_y, tas_input.get()); } } // namespace InputCommon