// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "input_common/input_engine.h" namespace InputCommon { /** * A button device factory representing a keyboard. It receives keyboard events and forward them * to all button devices it created. */ class Camera final : public InputEngine { public: explicit Camera(std::string input_engine_); void SetCameraData(std::size_t width, std::size_t height, std::span data); std::size_t getImageWidth() const; std::size_t getImageHeight() const; Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_, Common::Input::CameraFormat camera_format) override; Common::Input::CameraStatus status{}; }; } // namespace InputCommon