// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "common/common_types.h" #include "hid_core/resources/controller_base.h" #include "hid_core/resources/touch_screen/touch_types.h" namespace Core::HID { class EmulatedConsole; } namespace Service::HID { struct GestureSharedMemoryFormat; class Gesture final : public ControllerBase { public: explicit Gesture(Core::HID::HIDCore& hid_core_); ~Gesture() override; // Called when the controller is initialized void OnInit() override; // When the controller is released void OnRelease() override; // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing) override; private: // Reads input from all available input engines void ReadTouchInput(); // Returns true if gesture state needs to be updated bool ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference); // Updates the shared memory to the next state void UpdateGestureSharedMemory(GestureProperties& gesture, f32 time_difference); // Initializes new gesture void NewGesture(GestureProperties& gesture, GestureType& type, GestureAttribute& attributes); // Updates existing gesture state void UpdateExistingGesture(GestureProperties& gesture, GestureType& type, f32 time_difference); // Terminates exiting gesture void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type, GestureAttribute& attributes, f32 time_difference); // Set current event to a tap event void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type, GestureAttribute& attributes); // Calculates and set the extra parameters related to a pan event void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type, f32 time_difference); // Terminates the pan event void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type, f32 time_difference); // Set current event to a swipe event void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type); // Retrieves the last gesture entry, as indicated by shared memory indices. [[nodiscard]] const GestureState& GetLastGestureEntry() const; // Returns the average distance, angle and middle point of the active fingers GestureProperties GetGestureProperties(); GestureState next_state{}; GestureSharedMemoryFormat* shared_memory; Core::HID::EmulatedConsole* console = nullptr; std::array fingers{}; GestureProperties last_gesture{}; s64 last_update_timestamp{}; s64 last_tap_timestamp{}; f32 last_pan_time_difference{}; bool force_update{false}; bool enable_press_and_tap{false}; }; } // namespace Service::HID