// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/core_timing.h" #include "hid_core/frontend/emulated_controller.h" #include "hid_core/hid_core.h" #include "hid_core/resources/applet_resource.h" #include "hid_core/resources/shared_memory_format.h" #include "hid_core/resources/system_buttons/home_button.h" namespace Service::HID { HomeButton::HomeButton(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} {} HomeButton::~HomeButton() = default; void HomeButton::OnInit() {} void HomeButton::OnRelease() {} void HomeButton::OnUpdate(const Core::Timing::CoreTiming& core_timing) { std::scoped_lock shared_lock{*shared_mutex}; const u64 aruid = applet_resource->GetActiveAruid(); auto* data = applet_resource->GetAruidData(aruid); if (data == nullptr || !data->flag.is_assigned) { return; } auto& shared_memory = data->shared_memory_format->home_button; if (!IsControllerActivated()) { shared_memory.home_lifo.buffer_count = 0; shared_memory.home_lifo.buffer_tail = 0; return; } const auto& last_entry = shared_memory.home_lifo.ReadCurrentEntry().state; next_state.sampling_number = last_entry.sampling_number + 1; auto* controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); next_state.buttons.raw = controller->GetHomeButtons().raw; shared_memory.home_lifo.WriteNextEntry(next_state); } } // namespace Service::HID