// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "core/core.h" #include "core/gdbstub/gdbstub.h" #include "core/hle/service/hid/hid.h" #include "core/settings.h" #include "video_core/renderer_base.h" namespace Settings { namespace NativeButton { const std::array mapping = {{ "button_a", "button_b", "button_x", "button_y", "button_lstick", "button_rstick", "button_l", "button_r", "button_zl", "button_zr", "button_plus", "button_minus", "button_dleft", "button_dup", "button_dright", "button_ddown", "button_lstick_left", "button_lstick_up", "button_lstick_right", "button_lstick_down", "button_rstick_left", "button_rstick_up", "button_rstick_right", "button_rstick_down", "button_sl", "button_sr", "button_home", "button_screenshot", }}; } namespace NativeAnalog { const std::array mapping = {{ "lstick", "rstick", }}; } namespace NativeMouseButton { const std::array mapping = {{ "left", "right", "middle", "forward", "back", }}; } Values values = {}; void Apply() { GDBStub::SetServerPort(values.gdbstub_port); GDBStub::ToggleServer(values.use_gdbstub); auto& system_instance = Core::System::GetInstance(); if (system_instance.IsPoweredOn()) { system_instance.Renderer().RefreshBaseSettings(); } Service::HID::ReloadInputDevices(); } } // namespace Settings