// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" namespace Memory { /** * Memory hooks have two purposes: * 1. To allow reads and writes to a region of memory to be intercepted. This is used to implement * texture forwarding and memory breakpoints for debugging. * 2. To allow for the implementation of MMIO devices. * * A hook may be mapped to multiple regions of memory. * * If a boost::none or false is returned from a function, the read/write request is passed through * to the underlying memory region. */ class MemoryHook { public: virtual ~MemoryHook(); virtual boost::optional IsValidAddress(VAddr addr) = 0; virtual boost::optional Read8(VAddr addr) = 0; virtual boost::optional Read16(VAddr addr) = 0; virtual boost::optional Read32(VAddr addr) = 0; virtual boost::optional Read64(VAddr addr) = 0; virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, size_t size) = 0; virtual bool Write8(VAddr addr, u8 data) = 0; virtual bool Write16(VAddr addr, u16 data) = 0; virtual bool Write32(VAddr addr, u32 data) = 0; virtual bool Write64(VAddr addr, u64 data) = 0; virtual bool WriteBlock(VAddr dest_addr, const void* src_buffer, size_t size) = 0; }; using MemoryHookPointer = std::shared_ptr; } // namespace Memory