// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include "common/common_types.h" #include "core/loader/loader.h" namespace Core { class System; } namespace FileSys { class NACP; } namespace Kernel { class KProcess; } namespace Loader { /// Loads an NRO file class AppLoader_NRO final : public AppLoader { public: explicit AppLoader_NRO(FileSys::VirtualFile file_); ~AppLoader_NRO() override; /** * Identifies whether or not the given file is an NRO file. * * @param nro_file The file to identify. * * @return FileType::NRO, or FileType::Error if the file is not an NRO file. */ static FileType IdentifyType(const FileSys::VirtualFile& nro_file); bool IsHomebrew(); FileType GetFileType() const override { return IdentifyType(file); } LoadResult Load(Kernel::KProcess& process, Core::System& system) override; ResultStatus ReadIcon(std::vector& buffer) override; ResultStatus ReadProgramId(u64& out_program_id) override; ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; ResultStatus ReadTitle(std::string& title) override; ResultStatus ReadControlData(FileSys::NACP& control) override; bool IsRomFSUpdatable() const override; private: bool LoadNro(Core::System& system, Kernel::KProcess& process, const FileSys::VfsFile& nro_file); std::vector icon_data; std::unique_ptr nacp; FileSys::VirtualFile romfs; }; } // namespace Loader