// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "common/common_types.h" #include "core/loader/loader.h" namespace Core { class System; } namespace FileSys { class NAX; } // namespace FileSys namespace Loader { class AppLoader_NCA; /// Loads a NAX file class AppLoader_NAX final : public AppLoader { public: explicit AppLoader_NAX(FileSys::VirtualFile file_); ~AppLoader_NAX() override; /** * Identifies whether or not the given file is a NAX file. * * @param nax_file The file to identify. * * @return FileType::NAX, or FileType::Error if the file is not a NAX file. */ static FileType IdentifyType(const FileSys::VirtualFile& nax_file); FileType GetFileType() const override; LoadResult Load(Kernel::KProcess& process, Core::System& system) override; ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; ResultStatus ReadProgramId(u64& out_program_id) override; ResultStatus ReadBanner(std::vector& buffer) override; ResultStatus ReadLogo(std::vector& buffer) override; ResultStatus ReadNSOModules(Modules& modules) override; private: std::unique_ptr nax; std::unique_ptr nca_loader; }; } // namespace Loader