// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/core.h" #include "core/hle/service/server_manager.h" #include "core/hle/service/vi/application_root_service.h" #include "core/hle/service/vi/container.h" #include "core/hle/service/vi/manager_root_service.h" #include "core/hle/service/vi/system_root_service.h" #include "core/hle/service/vi/vi.h" namespace Service::VI { void LoopProcess(Core::System& system, std::stop_token token) { const auto container = std::make_shared(system); auto server_manager = std::make_unique(system); server_manager->RegisterNamedService("vi:m", std::make_shared(system, container)); server_manager->RegisterNamedService("vi:s", std::make_shared(system, container)); server_manager->RegisterNamedService( "vi:u", std::make_shared(system, container)); std::stop_callback cb(token, [=] { container->OnTerminate(); }); ServerManager::RunServer(std::move(server_manager)); } } // namespace Service::VI