// Copyright 2019 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "core/hle/service/vi/layer/vi_layer.h" namespace Service::VI { Layer::Layer(u64 layer_id_, u32 binder_id_, android::BufferQueueCore& core_, android::BufferQueueProducer& binder_, std::shared_ptr&& consumer_) : layer_id{layer_id_}, binder_id{binder_id_}, core{core_}, binder{binder_}, consumer{std::move( consumer_)} {} Layer::~Layer() = default; } // namespace Service::VI