// Copyright 2019 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "core/core.h" #include "core/hle/kernel/readable_event.h" #include "core/hle/service/vi/display/vi_display.h" #include "core/hle/service/vi/layer/vi_layer.h" namespace Service::VI { Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} { auto& kernel = Core::System::GetInstance().Kernel(); vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, fmt::format("Display VSync Event {}", id)); } Display::~Display() = default; } // namespace Service::VI