// Copyright 2019 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" #include "core/hardware_properties.h" #include "core/hle/kernel/kernel.h" #include "core/hle/service/time/clock_types.h" #include "core/hle/service/time/steady_clock_core.h" #include "core/hle/service/time/time_sharedmemory.h" namespace Service::Time { static constexpr std::size_t SHARED_MEMORY_SIZE{0x1000}; SharedMemory::SharedMemory(Core::System& system) : system(system) { shared_memory_holder = SharedFrom(&system.Kernel().GetTimeSharedMem()); std::memset(shared_memory_holder->GetPointer(), 0, SHARED_MEMORY_SIZE); } SharedMemory::~SharedMemory() = default; std::shared_ptr SharedMemory::GetSharedMemoryHolder() const { return shared_memory_holder; } void SharedMemory::SetupStandardSteadyClock(Core::System& system, const Common::UUID& clock_source_id, Clock::TimeSpanType current_time_point) { const Clock::TimeSpanType ticks_time_span{Clock::TimeSpanType::FromTicks( system.CoreTiming().GetClockTicks(), Core::Hardware::CNTFREQ)}; const Clock::SteadyClockContext context{ static_cast(current_time_point.nanoseconds - ticks_time_span.nanoseconds), clock_source_id}; shared_memory_format.standard_steady_clock_timepoint.StoreData( shared_memory_holder->GetPointer(), context); } void SharedMemory::UpdateLocalSystemClockContext(const Clock::SystemClockContext& context) { shared_memory_format.standard_local_system_clock_context.StoreData( shared_memory_holder->GetPointer(), context); } void SharedMemory::UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context) { shared_memory_format.standard_network_system_clock_context.StoreData( shared_memory_holder->GetPointer(), context); } void SharedMemory::SetAutomaticCorrectionEnabled(bool is_enabled) { shared_memory_format.standard_user_system_clock_automatic_correction.StoreData( shared_memory_holder->GetPointer(), is_enabled); } } // namespace Service::Time