// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "core/hle/kernel/hle_ipc.h" #include "core/hle/service/service.h" namespace Service::Sockets { class BSD final : public ServiceFramework { public: explicit BSD(const char* name); ~BSD() override; private: void RegisterClient(Kernel::HLERequestContext& ctx); void StartMonitoring(Kernel::HLERequestContext& ctx); void Socket(Kernel::HLERequestContext& ctx); void Connect(Kernel::HLERequestContext& ctx); void SendTo(Kernel::HLERequestContext& ctx); void Close(Kernel::HLERequestContext& ctx); /// Id to use for the next open file descriptor. u32 next_fd = 1; }; class BSDCFG final : public ServiceFramework { public: explicit BSDCFG(); ~BSDCFG() override; }; } // namespace Service::Sockets