// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" #include "core/hle/service/nvdrv/devices/nvhost_vic.h" #include "video_core/memory_manager.h" #include "video_core/renderer_base.h" namespace Service::Nvidia::Devices { nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr nvmap_dev) : nvhost_nvdec_common(system, std::move(nvmap_dev)) {} nvhost_vic::~nvhost_vic() = default; u32 nvhost_vic::ioctl(Ioctl command, const std::vector& input, const std::vector& input2, std::vector& output, std::vector& output2, IoctlCtrl& ctrl, IoctlVersion version) { LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}", command.raw, input.size(), output.size()); switch (static_cast(command.raw)) { case IoctlCommand::IocSetNVMAPfdCommand: return SetNVMAPfd(input); case IoctlCommand::IocSubmit: return Submit(input, output); case IoctlCommand::IocGetSyncpoint: return GetSyncpoint(input, output); case IoctlCommand::IocGetWaitbase: return GetWaitbase(input, output); case IoctlCommand::IocMapBuffer: case IoctlCommand::IocMapBuffer2: case IoctlCommand::IocMapBuffer3: case IoctlCommand::IocMapBuffer4: case IoctlCommand::IocMapBufferEx: return MapBuffer(input, output); case IoctlCommand::IocUnmapBuffer: case IoctlCommand::IocUnmapBuffer2: case IoctlCommand::IocUnmapBuffer3: case IoctlCommand::IocUnmapBufferEx: return UnmapBuffer(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl 0x{:X}", command.raw); return 0; } } // namespace Service::Nvidia::Devices