// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" #include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvdrv/devices/nvhost_ctrl.h" #include "video_core/gpu.h" namespace Service::Nvidia::Devices { nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface, SyncpointManager& syncpoint_manager) : nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {} nvhost_ctrl::~nvhost_ctrl() = default; NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector& input, std::vector& output) { switch (command.group) { case 0x0: switch (command.cmd) { case 0x1b: return NvOsGetConfigU32(input, output); case 0x1c: return IocCtrlClearEventWait(input, output); case 0x1d: return IocCtrlEventWait(input, output, false); case 0x1e: return IocCtrlEventWait(input, output, true); case 0x1f: return IocCtrlEventRegister(input, output); case 0x20: return IocCtrlEventUnregister(input, output); } break; default: break; } UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvhost_ctrl::Ioctl2(Ioctl command, const std::vector& input, const std::vector& inline_input, std::vector& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvhost_ctrl::Ioctl3(Ioctl command, const std::vector& input, std::vector& output, std::vector& inline_outpu) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvhost_ctrl::NvOsGetConfigU32(const std::vector& input, std::vector& output) { IocGetConfigParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); LOG_TRACE(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(), params.param_str.data()); return NvResult::ConfigVarNotFound; // Returns error on production mode } NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector& input, std::vector& output, bool is_async) { IocCtrlEventWaitParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_async={}", params.syncpt_id, params.threshold, params.timeout, is_async); if (params.syncpt_id >= MaxSyncPoints) { return NvResult::BadParameter; } u32 event_id = params.value & 0x00FF; if (event_id >= MaxNvEvents) { std::memcpy(output.data(), ¶ms, sizeof(params)); return NvResult::BadParameter; } if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) { params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id); std::memcpy(output.data(), ¶ms, sizeof(params)); return NvResult::Success; } if (const auto new_value = syncpoint_manager.RefreshSyncpoint(params.syncpt_id); syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) { params.value = new_value; std::memcpy(output.data(), ¶ms, sizeof(params)); return NvResult::Success; } auto event = events_interface.events[event_id]; auto& gpu = system.GPU(); // This is mostly to take into account unimplemented features. As synced // gpu is always synced. if (!gpu.IsAsync()) { event.event.writable->Signal(); return NvResult::Success; } auto lock = gpu.LockSync(); const u32 current_syncpoint_value = event.fence.value; const s32 diff = current_syncpoint_value - params.threshold; if (diff >= 0) { event.event.writable->Signal(); params.value = current_syncpoint_value; std::memcpy(output.data(), ¶ms, sizeof(params)); return NvResult::Success; } const u32 target_value = current_syncpoint_value - diff; if (!is_async) { params.value = 0; } if (params.timeout == 0) { std::memcpy(output.data(), ¶ms, sizeof(params)); return NvResult::Timeout; } EventState status = events_interface.status[event_id]; if (event_id < MaxNvEvents || status == EventState::Free || status == EventState::Registered) { events_interface.SetEventStatus(event_id, EventState::Waiting); events_interface.assigned_syncpt[event_id] = params.syncpt_id; events_interface.assigned_value[event_id] = target_value; if (is_async) { params.value = params.syncpt_id << 4; } else { params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000; } params.value |= event_id; event.event.writable->Clear(); gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value); std::memcpy(output.data(), ¶ms, sizeof(params)); return NvResult::Timeout; } std::memcpy(output.data(), ¶ms, sizeof(params)); return NvResult::BadParameter; } NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector& input, std::vector& output) { IocCtrlEventRegisterParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); const u32 event_id = params.user_event_id & 0x00FF; LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id); if (event_id >= MaxNvEvents) { return NvResult::BadParameter; } if (events_interface.registered[event_id]) { const auto event_state = events_interface.status[event_id]; if (event_state == EventState::Registered || event_state == EventState::Waiting || event_state == EventState::Busy) { LOG_WARNING(Service_NVDRV, "Event already registered! Unregistering previous event"); events_interface.UnregisterEvent(event_id); } else { return NvResult::BadParameter; } } events_interface.RegisterEvent(event_id); return NvResult::Success; } NvResult nvhost_ctrl::IocCtrlEventUnregister(const std::vector& input, std::vector& output) { IocCtrlEventUnregisterParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); const u32 event_id = params.user_event_id & 0x00FF; LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id); if (event_id >= MaxNvEvents) { return NvResult::BadParameter; } if (!events_interface.registered[event_id]) { return NvResult::BadParameter; } events_interface.UnregisterEvent(event_id); return NvResult::Success; } NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector& input, std::vector& output) { IocCtrlEventSignalParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); u32 event_id = params.event_id & 0x00FF; LOG_WARNING(Service_NVDRV, "cleared event wait on, event_id: {:X}", event_id); if (event_id >= MaxNvEvents) { return NvResult::BadParameter; } if (events_interface.status[event_id] == EventState::Waiting) { events_interface.LiberateEvent(event_id); } syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id); return NvResult::Success; } } // namespace Service::Nvidia::Devices