// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/logging/log.h" #include "core/hle/service/ipc_helpers.h" #include "core/hle/service/mnpp/mnpp_app.h" #include "core/hle/service/server_manager.h" #include "core/hle/service/service.h" namespace Service::MNPP { class MNPP_APP final : public ServiceFramework { public: explicit MNPP_APP(Core::System& system_) : ServiceFramework{system_, "mnpp:app"} { // clang-format off static const FunctionInfo functions[] = { {0, &MNPP_APP::Unknown0, "unknown0"}, {1, &MNPP_APP::Unknown1, "unknown1"}, }; // clang-format on RegisterHandlers(functions); } private: void Unknown0(HLERequestContext& ctx) { LOG_WARNING(Service_MNPP, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); } void Unknown1(HLERequestContext& ctx) { LOG_WARNING(Service_MNPP, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); } }; void LoopProcess(Core::System& system) { auto server_manager = std::make_unique(system); server_manager->RegisterNamedService("mnpp:app", std::make_shared(system)); ServerManager::RunServer(std::move(server_manager)); } } // namespace Service::MNPP