// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/assert.h" #include "core/hle/service/mii/mii_util.h" #include "core/hle/service/mii/types/char_info.h" #include "core/hle/service/mii/types/core_data.h" #include "core/hle/service/mii/types/raw_data.h" namespace Service::Mii { void CoreData::SetDefault() { data = {}; name = GetDefaultNickname(); } void CoreData::BuildRandom(Age age, Gender gender, Race race) { if (gender == Gender::All) { gender = MiiUtil::GetRandomValue(Gender::Max); } if (age == Age::All) { const auto random{MiiUtil::GetRandomValue(10)}; if (random >= 8) { age = Age::Old; } else if (random >= 4) { age = Age::Normal; } else { age = Age::Young; } } if (race == Race::All) { const auto random{MiiUtil::GetRandomValue(10)}; if (random >= 8) { race = Race::Black; } else if (random >= 4) { race = Race::White; } else { race = Race::Asian; } } SetGender(gender); SetFavoriteColor(MiiUtil::GetRandomValue(FavoriteColor::Max)); SetRegionMove(0); SetFontRegion(FontRegion::Standard); SetType(0); SetHeight(64); SetBuild(64); u32 axis_y{}; if (gender == Gender::Female && age == Age::Young) { axis_y = MiiUtil::GetRandomValue(3); } const std::size_t index{3 * static_cast(age) + 9 * static_cast(gender) + static_cast(race)}; const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)}; const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at( 3 * static_cast(gender) + static_cast(race))}; const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)}; const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)}; const auto& hair_type_info{RawData::RandomMiiHairType.at(index)}; const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast(race) + static_cast(age))}; const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)}; const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast(race))}; const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)}; const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)}; const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)}; const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast(age))}; data.faceline_type.Assign( faceline_type_info .values[MiiUtil::GetRandomValue(faceline_type_info.values_count)]); data.faceline_color.Assign( faceline_color_info .values[MiiUtil::GetRandomValue(faceline_color_info.values_count)]); data.faceline_wrinkle.Assign( faceline_wrinkle_info .values[MiiUtil::GetRandomValue(faceline_wrinkle_info.values_count)]); data.faceline_makeup.Assign( faceline_makeup_info .values[MiiUtil::GetRandomValue(faceline_makeup_info.values_count)]); data.hair_type.Assign( hair_type_info.values[MiiUtil::GetRandomValue(hair_type_info.values_count)]); SetHairColor(RawData::GetHairColorFromVer3( hair_color_info .values[MiiUtil::GetRandomValue(hair_color_info.values_count)])); SetHairFlip(MiiUtil::GetRandomValue(HairFlip::Max)); data.eye_type.Assign( eye_type_info.values[MiiUtil::GetRandomValue(eye_type_info.values_count)]); const auto eye_rotate_1{gender != Gender::Male ? 4 : 2}; const auto eye_rotate_2{gender != Gender::Male ? 3 : 4}; const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2}; const auto eye_rotate{32 - RawData::EyeRotateLookup[data.eye_type]}; SetEyeColor(RawData::GetEyeColorFromVer3( eye_color_info.values[MiiUtil::GetRandomValue(eye_color_info.values_count)])); SetEyeScale(4); SetEyeAspect(3); SetEyeRotate(static_cast(eye_rotate_offset - eye_rotate)); SetEyeX(2); SetEyeY(static_cast(axis_y + 12)); data.eyebrow_type.Assign( eyebrow_type_info .values[MiiUtil::GetRandomValue(eyebrow_type_info.values_count)]); const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0}; const auto eyebrow_y{race == Race::Asian ? 6 : 7}; const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6}; const auto eyebrow_rotate{ 32 - RawData::EyebrowRotateLookup[static_cast(data.eyebrow_type.Value())]}; SetEyebrowColor(GetHairColor()); SetEyebrowScale(4); SetEyebrowAspect(3); SetEyebrowRotate(static_cast(eyebrow_rotate_offset - eyebrow_rotate)); SetEyebrowX(2); SetEyebrowY(static_cast(axis_y + eyebrow_y)); data.nose_type.Assign( nose_type_info.values[MiiUtil::GetRandomValue(nose_type_info.values_count)]); SetNoseScale(gender == Gender::Female ? 3 : 4); SetNoseY(static_cast(axis_y + 9)); const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue(4) : 0}; data.mouth_type.Assign( mouth_type_info.values[MiiUtil::GetRandomValue(mouth_type_info.values_count)]); SetMouthColor(RawData::GetMouthColorFromVer3(mouth_color)); SetMouthScale(4); SetMouthAspect(3); SetMouthY(static_cast(axis_y + 13)); SetBeardColor(GetHairColor()); SetMustacheScale(4); if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue(10) < 2) { const auto mustache_and_beard_flag{MiiUtil::GetRandomValue(BeardAndMustacheFlag::All)}; auto beard_type{BeardType::None}; auto mustache_type{MustacheType::None}; if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) == BeardAndMustacheFlag::Beard) { beard_type = MiiUtil::GetRandomValue(BeardType::Min, BeardType::Max); } if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) == BeardAndMustacheFlag::Mustache) { mustache_type = MiiUtil::GetRandomValue(MustacheType::Min, MustacheType::Max); } SetMustacheType(mustache_type); SetBeardType(beard_type); SetMustacheY(10); } else { SetMustacheType(MustacheType::None); SetBeardType(BeardType::None); SetMustacheY(static_cast(axis_y + 10)); } const auto glasses_type_start{MiiUtil::GetRandomValue(100)}; u8 glasses_type{}; while (glasses_type_start < glasses_type_info.values[glasses_type]) { if (++glasses_type >= glasses_type_info.values_count) { glasses_type = 0; break; } } SetGlassType(static_cast(glasses_type)); SetGlassColor(RawData::GetGlassColorFromVer3(0)); SetGlassScale(4); SetGlassY(static_cast(axis_y + 10)); SetMoleType(MoleType::None); SetMoleScale(4); SetMoleX(2); SetMoleY(20); } void CoreData::BuildFromCharInfo(const CharInfo& char_info) { name = char_info.GetNickname(); SetFontRegion(char_info.GetFontRegion()); SetFavoriteColor(char_info.GetFavoriteColor()); SetGender(char_info.GetGender()); SetHeight(char_info.GetHeight()); SetBuild(char_info.GetBuild()); SetType(char_info.GetType()); SetRegionMove(char_info.GetRegionMove()); SetFacelineType(char_info.GetFacelineType()); SetFacelineColor(char_info.GetFacelineColor()); SetFacelineWrinkle(char_info.GetFacelineWrinkle()); SetFacelineMake(char_info.GetFacelineMake()); SetHairType(char_info.GetHairType()); SetHairColor(char_info.GetHairColor()); SetHairFlip(char_info.GetHairFlip()); SetEyeType(char_info.GetEyeType()); SetEyeColor(char_info.GetEyeColor()); SetEyeScale(char_info.GetEyeScale()); SetEyeAspect(char_info.GetEyeAspect()); SetEyeRotate(char_info.GetEyeRotate()); SetEyeX(char_info.GetEyeX()); SetEyeY(char_info.GetEyeY()); SetEyebrowType(char_info.GetEyebrowType()); SetEyebrowColor(char_info.GetEyebrowColor()); SetEyebrowScale(char_info.GetEyebrowScale()); SetEyebrowAspect(char_info.GetEyebrowAspect()); SetEyebrowRotate(char_info.GetEyebrowRotate()); SetEyebrowX(char_info.GetEyebrowX()); SetEyebrowY(char_info.GetEyebrowY() - 3); SetNoseType(char_info.GetNoseType()); SetNoseScale(char_info.GetNoseScale()); SetNoseY(char_info.GetNoseY()); SetMouthType(char_info.GetMouthType()); SetMouthColor(char_info.GetMouthColor()); SetMouthScale(char_info.GetMouthScale()); SetMouthAspect(char_info.GetMouthAspect()); SetMouthY(char_info.GetMouthY()); SetBeardColor(char_info.GetBeardColor()); SetBeardType(char_info.GetBeardType()); SetMustacheType(char_info.GetMustacheType()); SetMustacheScale(char_info.GetMustacheScale()); SetMustacheY(char_info.GetMustacheY()); SetGlassType(char_info.GetGlassType()); SetGlassColor(char_info.GetGlassColor()); SetGlassScale(char_info.GetGlassScale()); SetGlassY(char_info.GetGlassY()); SetMoleType(char_info.GetMoleType()); SetMoleScale(char_info.GetMoleScale()); SetMoleX(char_info.GetMoleX()); SetMoleY(char_info.GetMoleY()); } ValidationResult CoreData::IsValid() const { if (!name.IsValid()) { return ValidationResult::InvalidName; } if (GetFontRegion() > FontRegion::Max) { return ValidationResult::InvalidFont; } if (GetFavoriteColor() > FavoriteColor::Max) { return ValidationResult::InvalidColor; } if (GetGender() > Gender::Max) { return ValidationResult::InvalidGender; } if (GetHeight() > MaxHeight) { return ValidationResult::InvalidHeight; } if (GetBuild() > MaxBuild) { return ValidationResult::InvalidBuild; } if (GetType() > MaxType) { return ValidationResult::InvalidType; } if (GetRegionMove() > MaxRegionMove) { return ValidationResult::InvalidRegionMove; } if (GetFacelineType() > FacelineType::Max) { return ValidationResult::InvalidFacelineType; } if (GetFacelineColor() > FacelineColor::Max) { return ValidationResult::InvalidFacelineColor; } if (GetFacelineWrinkle() > FacelineWrinkle::Max) { return ValidationResult::InvalidFacelineWrinkle; } if (GetFacelineMake() > FacelineMake::Max) { return ValidationResult::InvalidFacelineMake; } if (GetHairType() > HairType::Max) { return ValidationResult::InvalidHairType; } if (GetHairColor() > CommonColor::Max) { return ValidationResult::InvalidHairColor; } if (GetHairFlip() > HairFlip::Max) { return ValidationResult::InvalidHairFlip; } if (GetEyeType() > EyeType::Max) { return ValidationResult::InvalidEyeType; } if (GetEyeColor() > CommonColor::Max) { return ValidationResult::InvalidEyeColor; } if (GetEyeScale() > MaxEyeScale) { return ValidationResult::InvalidEyeScale; } if (GetEyeAspect() > MaxEyeAspect) { return ValidationResult::InvalidEyeAspect; } if (GetEyeRotate() > MaxEyeRotate) { return ValidationResult::InvalidEyeRotate; } if (GetEyeX() > MaxEyeX) { return ValidationResult::InvalidEyeX; } if (GetEyeY() > MaxEyeY) { return ValidationResult::InvalidEyeY; } if (GetEyebrowType() > EyebrowType::Max) { return ValidationResult::InvalidEyebrowType; } if (GetEyebrowColor() > CommonColor::Max) { return ValidationResult::InvalidEyebrowColor; } if (GetEyebrowScale() > MaxEyebrowScale) { return ValidationResult::InvalidEyebrowScale; } if (GetEyebrowAspect() > MaxEyebrowAspect) { return ValidationResult::InvalidEyebrowAspect; } if (GetEyebrowRotate() > MaxEyebrowRotate) { return ValidationResult::InvalidEyebrowRotate; } if (GetEyebrowX() > MaxEyebrowX) { return ValidationResult::InvalidEyebrowX; } if (GetEyebrowY() > MaxEyebrowY) { return ValidationResult::InvalidEyebrowY; } if (GetNoseType() > NoseType::Max) { return ValidationResult::InvalidNoseType; } if (GetNoseScale() > MaxNoseScale) { return ValidationResult::InvalidNoseScale; } if (GetNoseY() > MaxNoseY) { return ValidationResult::InvalidNoseY; } if (GetMouthType() > MouthType::Max) { return ValidationResult::InvalidMouthType; } if (GetMouthColor() > CommonColor::Max) { return ValidationResult::InvalidMouthColor; } if (GetMouthScale() > MaxMouthScale) { return ValidationResult::InvalidMouthScale; } if (GetMouthAspect() > MaxMoutAspect) { return ValidationResult::InvalidMouthAspect; } if (GetMouthY() > MaxMouthY) { return ValidationResult::InvalidMouthY; } if (GetBeardColor() > CommonColor::Max) { return ValidationResult::InvalidBeardColor; } if (GetBeardType() > BeardType::Max) { return ValidationResult::InvalidBeardType; } if (GetMustacheType() > MustacheType::Max) { return ValidationResult::InvalidMustacheType; } if (GetMustacheScale() > MaxMustacheScale) { return ValidationResult::InvalidMustacheScale; } if (GetMustacheY() > MaxMustacheY) { return ValidationResult::InvalidMustacheY; } if (GetGlassType() > GlassType::Max) { return ValidationResult::InvalidGlassType; } if (GetGlassColor() > CommonColor::Max) { return ValidationResult::InvalidGlassColor; } if (GetGlassScale() > MaxGlassScale) { return ValidationResult::InvalidGlassScale; } if (GetGlassY() > MaxGlassY) { return ValidationResult::InvalidGlassY; } if (GetMoleType() > MoleType::Max) { return ValidationResult::InvalidMoleType; } if (GetMoleScale() > MaxMoleScale) { return ValidationResult::InvalidMoleScale; } if (GetMoleX() > MaxMoleX) { return ValidationResult::InvalidMoleX; } if (GetMoleY() > MaxMoleY) { return ValidationResult::InvalidMoleY; } return ValidationResult::NoErrors; } void CoreData::SetFontRegion(FontRegion value) { data.font_region.Assign(static_cast(value)); } void CoreData::SetFavoriteColor(FavoriteColor value) { data.favorite_color.Assign(static_cast(value)); } void CoreData::SetGender(Gender value) { data.gender.Assign(static_cast(value)); } void CoreData::SetHeight(u8 value) { data.height.Assign(value); } void CoreData::SetBuild(u8 value) { data.build.Assign(value); } void CoreData::SetType(u8 value) { data.type.Assign(value); } void CoreData::SetRegionMove(u8 value) { data.region_move.Assign(value); } void CoreData::SetFacelineType(FacelineType value) { data.faceline_type.Assign(static_cast(value)); } void CoreData::SetFacelineColor(FacelineColor value) { data.faceline_color.Assign(static_cast(value)); } void CoreData::SetFacelineWrinkle(FacelineWrinkle value) { data.faceline_wrinkle.Assign(static_cast(value)); } void CoreData::SetFacelineMake(FacelineMake value) { data.faceline_makeup.Assign(static_cast(value)); } void CoreData::SetHairType(HairType value) { data.hair_type.Assign(static_cast(value)); } void CoreData::SetHairColor(CommonColor value) { data.hair_color.Assign(static_cast(value)); } void CoreData::SetHairFlip(HairFlip value) { data.hair_flip.Assign(static_cast(value)); } void CoreData::SetEyeType(EyeType value) { data.eye_type.Assign(static_cast(value)); } void CoreData::SetEyeColor(CommonColor value) { data.eye_color.Assign(static_cast(value)); } void CoreData::SetEyeScale(u8 value) { data.eye_scale.Assign(value); } void CoreData::SetEyeAspect(u8 value) { data.eye_aspect.Assign(value); } void CoreData::SetEyeRotate(u8 value) { data.eye_rotate.Assign(value); } void CoreData::SetEyeX(u8 value) { data.eye_x.Assign(value); } void CoreData::SetEyeY(u8 value) { data.eye_y.Assign(value); } void CoreData::SetEyebrowType(EyebrowType value) { data.eyebrow_type.Assign(static_cast(value)); } void CoreData::SetEyebrowColor(CommonColor value) { data.eyebrow_color.Assign(static_cast(value)); } void CoreData::SetEyebrowScale(u8 value) { data.eyebrow_scale.Assign(value); } void CoreData::SetEyebrowAspect(u8 value) { data.eyebrow_aspect.Assign(value); } void CoreData::SetEyebrowRotate(u8 value) { data.eyebrow_rotate.Assign(value); } void CoreData::SetEyebrowX(u8 value) { data.eyebrow_x.Assign(value); } void CoreData::SetEyebrowY(u8 value) { data.eyebrow_y.Assign(value); } void CoreData::SetNoseType(NoseType value) { data.nose_type.Assign(static_cast(value)); } void CoreData::SetNoseScale(u8 value) { data.nose_scale.Assign(value); } void CoreData::SetNoseY(u8 value) { data.nose_y.Assign(value); } void CoreData::SetMouthType(MouthType value) { data.mouth_type.Assign(static_cast(value)); } void CoreData::SetMouthColor(CommonColor value) { data.mouth_color.Assign(static_cast(value)); } void CoreData::SetMouthScale(u8 value) { data.mouth_scale.Assign(value); } void CoreData::SetMouthAspect(u8 value) { data.mouth_aspect.Assign(value); } void CoreData::SetMouthY(u8 value) { data.mouth_y.Assign(value); } void CoreData::SetBeardColor(CommonColor value) { data.beard_color.Assign(static_cast(value)); } void CoreData::SetBeardType(BeardType value) { data.beard_type.Assign(static_cast(value)); } void CoreData::SetMustacheType(MustacheType value) { data.mustache_type.Assign(static_cast(value)); } void CoreData::SetMustacheScale(u8 value) { data.mustache_scale.Assign(value); } void CoreData::SetMustacheY(u8 value) { data.mustache_y.Assign(value); } void CoreData::SetGlassType(GlassType value) { data.glasses_type.Assign(static_cast(value)); } void CoreData::SetGlassColor(CommonColor value) { data.glasses_color.Assign(static_cast(value)); } void CoreData::SetGlassScale(u8 value) { data.glasses_scale.Assign(value); } void CoreData::SetGlassY(u8 value) { data.glasses_y.Assign(value); } void CoreData::SetMoleType(MoleType value) { data.mole_type.Assign(static_cast(value)); } void CoreData::SetMoleScale(u8 value) { data.mole_scale.Assign(value); } void CoreData::SetMoleX(u8 value) { data.mole_x.Assign(value); } void CoreData::SetMoleY(u8 value) { data.mole_y.Assign(value); } void CoreData::SetNickname(Nickname nickname) { name = nickname; } FontRegion CoreData::GetFontRegion() const { return static_cast(data.font_region.Value()); } FavoriteColor CoreData::GetFavoriteColor() const { return static_cast(data.favorite_color.Value()); } Gender CoreData::GetGender() const { return static_cast(data.gender.Value()); } u8 CoreData::GetHeight() const { return static_cast(data.height.Value()); } u8 CoreData::GetBuild() const { return static_cast(data.build.Value()); } u8 CoreData::GetType() const { return static_cast(data.type.Value()); } u8 CoreData::GetRegionMove() const { return static_cast(data.region_move.Value()); } FacelineType CoreData::GetFacelineType() const { return static_cast(data.faceline_type.Value()); } FacelineColor CoreData::GetFacelineColor() const { return static_cast(data.faceline_color.Value()); } FacelineWrinkle CoreData::GetFacelineWrinkle() const { return static_cast(data.faceline_wrinkle.Value()); } FacelineMake CoreData::GetFacelineMake() const { return static_cast(data.faceline_makeup.Value()); } HairType CoreData::GetHairType() const { return static_cast(data.hair_type.Value()); } CommonColor CoreData::GetHairColor() const { return static_cast(data.hair_color.Value()); } HairFlip CoreData::GetHairFlip() const { return static_cast(data.hair_flip.Value()); } EyeType CoreData::GetEyeType() const { return static_cast(data.eye_type.Value()); } CommonColor CoreData::GetEyeColor() const { return static_cast(data.eye_color.Value()); } u8 CoreData::GetEyeScale() const { return static_cast(data.eye_scale.Value()); } u8 CoreData::GetEyeAspect() const { return static_cast(data.eye_aspect.Value()); } u8 CoreData::GetEyeRotate() const { return static_cast(data.eye_rotate.Value()); } u8 CoreData::GetEyeX() const { return static_cast(data.eye_x.Value()); } u8 CoreData::GetEyeY() const { return static_cast(data.eye_y.Value()); } EyebrowType CoreData::GetEyebrowType() const { return static_cast(data.eyebrow_type.Value()); } CommonColor CoreData::GetEyebrowColor() const { return static_cast(data.eyebrow_color.Value()); } u8 CoreData::GetEyebrowScale() const { return static_cast(data.eyebrow_scale.Value()); } u8 CoreData::GetEyebrowAspect() const { return static_cast(data.eyebrow_aspect.Value()); } u8 CoreData::GetEyebrowRotate() const { return static_cast(data.eyebrow_rotate.Value()); } u8 CoreData::GetEyebrowX() const { return static_cast(data.eyebrow_x.Value()); } u8 CoreData::GetEyebrowY() const { return static_cast(data.eyebrow_y.Value()); } NoseType CoreData::GetNoseType() const { return static_cast(data.nose_type.Value()); } u8 CoreData::GetNoseScale() const { return static_cast(data.nose_scale.Value()); } u8 CoreData::GetNoseY() const { return static_cast(data.nose_y.Value()); } MouthType CoreData::GetMouthType() const { return static_cast(data.mouth_type.Value()); } CommonColor CoreData::GetMouthColor() const { return static_cast(data.mouth_color.Value()); } u8 CoreData::GetMouthScale() const { return static_cast(data.mouth_scale.Value()); } u8 CoreData::GetMouthAspect() const { return static_cast(data.mouth_aspect.Value()); } u8 CoreData::GetMouthY() const { return static_cast(data.mouth_y.Value()); } CommonColor CoreData::GetBeardColor() const { return static_cast(data.beard_color.Value()); } BeardType CoreData::GetBeardType() const { return static_cast(data.beard_type.Value()); } MustacheType CoreData::GetMustacheType() const { return static_cast(data.mustache_type.Value()); } u8 CoreData::GetMustacheScale() const { return static_cast(data.mustache_scale.Value()); } u8 CoreData::GetMustacheY() const { return static_cast(data.mustache_y.Value()); } GlassType CoreData::GetGlassType() const { return static_cast(data.glasses_type.Value()); } CommonColor CoreData::GetGlassColor() const { return static_cast(data.glasses_color.Value()); } u8 CoreData::GetGlassScale() const { return static_cast(data.glasses_scale.Value()); } u8 CoreData::GetGlassY() const { return static_cast(data.glasses_y.Value()); } MoleType CoreData::GetMoleType() const { return static_cast(data.mole_type.Value()); } u8 CoreData::GetMoleScale() const { return static_cast(data.mole_scale.Value()); } u8 CoreData::GetMoleX() const { return static_cast(data.mole_x.Value()); } u8 CoreData::GetMoleY() const { return static_cast(data.mole_y.Value()); } Nickname CoreData::GetNickname() const { return name; } Nickname CoreData::GetDefaultNickname() const { return {u'n', u'o', u' ', u'n', u'a', u'm', u'e'}; } Nickname CoreData::GetInvalidNickname() const { return {u'?', u'?', u'?'}; } } // namespace Service::Mii