// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/hle/service/hid/hid.h" #include "core/hle/service/hid/hid_debug_server.h" #include "core/hle/service/hid/hid_server.h" #include "core/hle/service/hid/hid_system_server.h" #include "core/hle/service/hid/hidbus.h" #include "core/hle/service/hid/irs.h" #include "core/hle/service/hid/resource_manager.h" #include "core/hle/service/hid/xcd.h" #include "core/hle/service/server_manager.h" namespace Service::HID { void LoopProcess(Core::System& system) { auto server_manager = std::make_unique(system); std::shared_ptr resouce_manager = std::make_shared(system); server_manager->RegisterNamedService("hid", std::make_shared(system, resouce_manager)); server_manager->RegisterNamedService( "hid:dbg", std::make_shared(system, resouce_manager)); server_manager->RegisterNamedService( "hid:sys", std::make_shared(system, resouce_manager)); server_manager->RegisterNamedService("hidbus", std::make_shared(system)); server_manager->RegisterNamedService("irs", std::make_shared(system)); server_manager->RegisterNamedService("irs:sys", std::make_shared(system)); server_manager->RegisterNamedService("xcd:sys", std::make_shared(system)); system.RunServer(std::move(server_manager)); } } // namespace Service::HID