// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/common_types.h" #include "core/core_timing.h" #include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/xpad.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C00; Controller_XPad::Controller_XPad(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} {} Controller_XPad::~Controller_XPad() = default; void Controller_XPad::OnInit() {} void Controller_XPad::OnRelease() {} void Controller_XPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { if (!IsControllerActivated()) { basic_xpad_lifo.buffer_count = 0; basic_xpad_lifo.buffer_tail = 0; std::memcpy(data + SHARED_MEMORY_OFFSET, &basic_xpad_lifo, sizeof(basic_xpad_lifo)); return; } const auto& last_entry = basic_xpad_lifo.ReadCurrentEntry().state; next_state.sampling_number = last_entry.sampling_number + 1; // TODO(ogniK): Update xpad states basic_xpad_lifo.WriteNextEntry(next_state); std::memcpy(data + SHARED_MEMORY_OFFSET, &basic_xpad_lifo, sizeof(basic_xpad_lifo)); } } // namespace Service::HID