// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/common_types.h" #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" #include "core/hid/emulated_console.h" #include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/touchscreen.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; Controller_Touchscreen::Controller_Touchscreen(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} { console = hid_core.GetEmulatedConsole(); } Controller_Touchscreen::~Controller_Touchscreen() = default; void Controller_Touchscreen::OnInit() {} void Controller_Touchscreen::OnRelease() {} void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { touch_screen_lifo.timestamp = core_timing.GetCPUTicks(); if (!IsControllerActivated()) { touch_screen_lifo.buffer_count = 0; touch_screen_lifo.buffer_tail = 0; std::memcpy(data, &touch_screen_lifo, sizeof(touch_screen_lifo)); return; } const auto touch_status = console->GetTouch(); for (std::size_t id = 0; id < MAX_FINGERS; id++) { const auto& current_touch = touch_status[id]; auto& finger = fingers[id]; finger.position = current_touch.position; finger.id = current_touch.id; if (finger.attribute.start_touch) { finger.attribute.raw = 0; continue; } if (finger.attribute.end_touch) { finger.attribute.raw = 0; finger.pressed = false; continue; } if (!finger.pressed && current_touch.pressed) { finger.attribute.start_touch.Assign(1); finger.pressed = true; continue; } if (finger.pressed && !current_touch.pressed) { finger.attribute.raw = 0; finger.attribute.end_touch.Assign(1); } } std::array active_fingers; const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), [](const auto& finger) { return finger.pressed; }); const auto active_fingers_count = static_cast(std::distance(active_fingers.begin(), end_iter)); const u64 tick = core_timing.GetCPUTicks(); const auto& last_entry = touch_screen_lifo.ReadCurrentEntry().state; next_state.sampling_number = last_entry.sampling_number + 1; next_state.entry_count = static_cast(active_fingers_count); for (std::size_t id = 0; id < MAX_FINGERS; ++id) { auto& touch_entry = next_state.states[id]; if (id < active_fingers_count) { const auto& [active_x, active_y] = active_fingers[id].position; touch_entry.position = { .x = static_cast(active_x * Layout::ScreenUndocked::Width), .y = static_cast(active_y * Layout::ScreenUndocked::Height), }; touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; touch_entry.delta_time = tick - active_fingers[id].last_touch; fingers[active_fingers[id].id].last_touch = tick; touch_entry.finger = active_fingers[id].id; touch_entry.attribute.raw = active_fingers[id].attribute.raw; } else { // Clear touch entry touch_entry.attribute.raw = 0; touch_entry.position = {}; touch_entry.diameter_x = 0; touch_entry.diameter_y = 0; touch_entry.rotation_angle = 0; touch_entry.delta_time = 0; touch_entry.finger = 0; } } touch_screen_lifo.WriteNextEntry(next_state); std::memcpy(data + SHARED_MEMORY_OFFSET, &touch_screen_lifo, sizeof(touch_screen_lifo)); } } // namespace Service::HID